Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005168.lua
2022-04-29 16:40:51 +02:00

177 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005168
L1_1 = {}
L2_1 = {}
L2_1.config_id = 168001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 108.98
L3_1.y = 257.096
L3_1.z = 315.021
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9002
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 168002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 111.591
L4_1.y = 257.127
L4_1.z = 314.248
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 242.932
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9002
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 168003
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 113.33
L5_1.y = 257.043
L5_1.z = 317.127
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 8.757
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9002
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 168004
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 108.194
L6_1.y = 257.115
L6_1.z = 318.268
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 302.174
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9002
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 168005
L2_1.gadget_id = 70310004
L3_1 = {}
L3_1.x = 110.342
L3_1.y = 257.091
L3_1.z = 316.979
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 168006
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 119.496
L4_1.y = 257.525
L4_1.z = 321.955
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 168007
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 116.404
L5_1.y = 256.813
L5_1.z = 330.707
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 168001
L5_1 = 168002
L6_1 = 168003
L7_1 = 168004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 168005
L5_1 = 168006
L6_1 = 168007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1