Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004015.lua
2022-04-29 16:40:51 +02:00

280 lines
5.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 144004015
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15005
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -644.614
L3_1.y = 121.22
L3_1.z = -122.387
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 243.536
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9011
L2_1.area_id = 103
L3_1 = {}
L3_1.config_id = 15007
L3_1.monster_id = 21030201
L4_1 = {}
L4_1.x = -639.984
L4_1.y = 121.036
L4_1.z = -114.913
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.disableWander = true
L3_1.area_id = 103
L4_1 = {}
L4_1.config_id = 15008
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = -642.352
L5_1.y = 125.88
L5_1.z = -106.673
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 70.583
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 103
L5_1 = {}
L5_1.config_id = 15009
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = -635.834
L6_1.y = 120.531
L6_1.z = -119.893
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 76.875
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.disableWander = true
L5_1.pose_id = 401
L5_1.area_id = 103
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15001
L2_1.gadget_id = 70300090
L3_1 = {}
L3_1.x = -642.521
L3_1.y = 120.411
L3_1.z = -106.431
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 103
L3_1 = {}
L3_1.config_id = 15002
L3_1.gadget_id = 70211012
L4_1 = {}
L4_1.x = -645.486
L4_1.y = 120.899
L4_1.z = -119.092
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 60.19
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 103
L4_1 = {}
L4_1.config_id = 15004
L4_1.gadget_id = 70300091
L5_1 = {}
L5_1.x = -635.998
L5_1.y = 120.507
L5_1.z = -126.021
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 103
L5_1 = {}
L5_1.config_id = 15006
L5_1.gadget_id = 70300085
L6_1 = {}
L6_1.x = -639.776
L6_1.y = 120.577
L6_1.z = -115.34
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 103
L6_1 = {}
L6_1.config_id = 15010
L6_1.gadget_id = 70300087
L7_1 = {}
L7_1.x = -644.759
L7_1.y = 120.685
L7_1.z = -115.464
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 103
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1015003
L2_1.name = "ANY_MONSTER_DIE_15003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_15003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_15003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 15005
L5_1 = 15007
L6_1 = 15008
L7_1 = 15009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 15001
L5_1 = 15002
L6_1 = 15004
L7_1 = 15006
L8_1 = 15010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_15003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_15003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 15002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_15003 = L1_1