Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223449.lua
2022-04-29 16:40:51 +02:00

87 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133223449
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 449001
L2_1.gadget_id = 70310090
L3_1 = {}
L3_1.x = -6306.998
L3_1.y = 251.907
L3_1.z = -2528.042
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 42.884
L3_1.z = 353.581
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 449002
L3_1.gadget_id = 70310152
L4_1 = {}
L4_1.x = -6317.607
L4_1.y = 253.375
L4_1.z = -2526.757
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 145.505
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 449001
L6_1 = 449002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1