Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222103.lua
2022-04-29 16:40:51 +02:00

129 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133222103
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 103001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4739.556
L3_1.y = 234.991
L3_1.z = -3708.572
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 303.932
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 4005
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "gather"
L3_1.exp = 3
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 103002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4739.256
L4_1.y = 206.142
L4_1.z = -3766.523
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 217.156
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 4005
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "gather"
L4_1.exp = 3
L3_1.explore = L4_1
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 103004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4672.968
L5_1.y = 217.292
L5_1.z = -3727.155
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 296.673
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 4005
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "gather"
L5_1.exp = 3
L4_1.explore = L5_1
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 103003
L3_1.gadget_id = 70900387
L4_1 = {}
L4_1.x = -4739.993
L4_1.y = 202.811
L4_1.z = -3767.245
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 103001
L5_1 = 103002
L6_1 = 103004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1