Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220279.lua
2022-04-29 16:40:51 +02:00

460 lines
9.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220279
L1_1 = {}
L2_1 = {}
L2_1.config_id = 279002
L2_1.monster_id = 24020101
L3_1 = {}
L3_1.x = -2323.741
L3_1.y = 240.709
L3_1.z = -4189.991
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 17
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 100
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 279003
L3_1.monster_id = 24020201
L4_1 = {}
L4_1.x = -2313.599
L4_1.y = 239.914
L4_1.z = -4180.136
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 269.023
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 17
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 100
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 279004
L4_1.monster_id = 24020301
L5_1 = {}
L5_1.x = -2339.039
L5_1.y = 238.933
L5_1.z = -4184.1
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 80.953
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 17
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 100
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 279005
L5_1.monster_id = 24020401
L6_1 = {}
L6_1.x = -2327.508
L6_1.y = 237.718
L6_1.z = -4171.772
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 176.686
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 17
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 100
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1279001
L2_1.name = "GROUP_LOAD_279001"
L3_1 = EventType
L3_1 = L3_1.EVENT_GROUP_LOAD
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_GROUP_LOAD_279001"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1279006
L3_1.name = "HUNTING_FINISH_FINAL_279006"
L4_1 = EventType
L4_1 = L4_1.EVENT_HUNTING_FINISH_FINAL
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_HUNTING_FINISH_FINAL_279006"
L4_1 = {}
L4_1.config_id = 1279008
L4_1.name = "VARIABLE_CHANGE_279008"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_279008"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_279008"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1279009
L5_1.name = "VARIABLE_CHANGE_279009"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_279009"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_279009"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1279010
L6_1.name = "VARIABLE_CHANGE_279010"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_279010"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_279010"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1279011
L7_1.name = "VARIABLE_CHANGE_279011"
L8_1 = EventType
L8_1 = L8_1.EVENT_VARIABLE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_279011"
L7_1.action = "action_EVENT_VARIABLE_CHANGE_279011"
L7_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 279007
L3_1 = {}
L3_1.x = -2325.789
L3_1.y = 239.199
L3_1.z = -4181.473
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
points = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "IS_BOSS_DEAD"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_279001"
L5_1 = "HUNTING_FINISH_FINAL_279006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 279002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_279008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 279003
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "VARIABLE_CHANGE_279009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 279004
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "VARIABLE_CHANGE_279010"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 279005
L7_1[1] = L8_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "VARIABLE_CHANGE_279011"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = {}
L3_2 = ScriptLib
L3_2 = L3_2.RefreshHuntingClueGroup
L4_2 = A0_2
L3_2 = L3_2(L4_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : refresh_hunting_clue_group"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec
L4_2 = A0_2
L3_2 = L3_2(L4_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec
L4_2 = A0_2
L3_2 = L3_2(L4_2)
L2_2 = L3_2
L3_2 = ipairs
L4_2 = L2_2
L3_2, L4_2, L5_2 = L3_2(L4_2)
for L6_2, L7_2 in L3_2, L4_2, L5_2 do
L8_2 = ScriptLib
L8_2 = L8_2.AddExtraGroupSuite
L9_2 = A0_2
L10_2 = 133220279
L11_2 = L7_2
L8_2(L9_2, L10_2, L11_2)
end
end
L3_2 = 0
return L3_2
end
action_EVENT_GROUP_LOAD_279001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "IS_BOSS_DEAD"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_HUNTING_FINISH_FINAL_279006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "IS_BOSS_DEAD"
L5_2 = 133220279
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_279008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220279
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_279008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "IS_BOSS_DEAD"
L5_2 = 133220279
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_279009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220279
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_279009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "IS_BOSS_DEAD"
L5_2 = 133220279
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_279010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220279
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_279010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "IS_BOSS_DEAD"
L5_2 = 133220279
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_279011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220279
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_279011 = L1_1