Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220277.lua
2022-04-29 16:40:51 +02:00

189 lines
3.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220277
L1_1 = {}
L2_1 = {}
L2_1.config_id = 277002
L2_1.monster_id = 25080201
L3_1 = {}
L3_1.x = -2336.365
L3_1.y = 210.559
L3_1.z = -4399.886
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 78.231
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.pose_id = 1006
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 277006
L3_1.monster_id = 25080101
L4_1 = {}
L4_1.x = -2334.136
L4_1.y = 212.427
L4_1.z = -4404.482
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 51.724
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1001
L3_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 277001
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -2342.655
L3_1.y = 212.798
L3_1.z = -4402.285
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 355.411
L3_1.y = 161.326
L3_1.z = 17.72
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 277005
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = -2348.418
L4_1.y = 209.816
L4_1.z = -4382.674
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.928
L4_1.y = 6.125
L4_1.z = 349.722
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1277003
L2_1.name = "ANY_MONSTER_DIE_277003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_277003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_277003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 277008
L3_1.gadget_id = 70330064
L4_1 = {}
L4_1.x = -2310.666
L4_1.y = 200.0
L4_1.z = -4395.98
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.749
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.interact_id = 35
L3_1.area_id = 11
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 277002
L5_1 = 277006
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 277001
L5_1 = 277005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_277003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_277003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 277001
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_277003 = L1_1