Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220070.lua
2022-04-29 16:40:51 +02:00

597 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133220070
L1_1 = {}
L2_1 = {}
L2_1.config_id = 70006
L2_1.monster_id = 25080101
L3_1 = {}
L3_1.x = -1869.674
L3_1.y = 200.156
L3_1.z = -4286.487
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 98.751
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.disableWander = true
L2_1.pose_id = 1004
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 70011
L3_1.monster_id = 25080101
L4_1 = {}
L4_1.x = -1852.564
L4_1.y = 200.053
L4_1.z = -4292.604
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 117.325
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 70012
L4_1.monster_id = 25080201
L5_1 = {}
L5_1.x = -1864.216
L5_1.y = 200.0
L5_1.z = -4293.739
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 358.889
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L4_1.pose_id = 1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 70013
L5_1.monster_id = 25080301
L6_1 = {}
L6_1.x = -1856.681
L6_1.y = 200.0
L6_1.z = -4279.622
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 195.976
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L5_1.pose_id = 1
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 70015
L6_1.monster_id = 25080201
L7_1 = {}
L7_1.x = -1872.528
L7_1.y = 200.009
L7_1.z = -4293.084
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 105.796
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L6_1.pose_id = 1
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 70016
L7_1.monster_id = 25080101
L8_1 = {}
L8_1.x = -1885.762
L8_1.y = 200.121
L8_1.z = -4266.282
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 124.882
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L7_1.pose_id = 1
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 70017
L8_1.monster_id = 25080301
L9_1 = {}
L9_1.x = -1855.438
L9_1.y = 200.071
L9_1.z = -4289.779
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 300.972
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L8_1.pose_id = 1
L8_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 70001
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = -1881.553
L3_1.y = 200.448
L3_1.z = -4292.11
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 70002
L3_1.gadget_id = 70220050
L4_1 = {}
L4_1.x = -1873.766
L4_1.y = 200.142
L4_1.z = -4291.073
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 70003
L4_1.gadget_id = 70220051
L5_1 = {}
L5_1.x = -1874.666
L5_1.y = 200.204
L5_1.z = -4290.425
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 290.732
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 70004
L5_1.gadget_id = 70220052
L6_1 = {}
L6_1.x = -1874.082
L6_1.y = 200.178
L6_1.z = -4290.515
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 70005
L6_1.gadget_id = 70220048
L7_1 = {}
L7_1.x = -1881.283
L7_1.y = 200.555
L7_1.z = -4290.093
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 328.122
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 70007
L7_1.gadget_id = 70220051
L8_1 = {}
L8_1.x = -1876.478
L8_1.y = 200.368
L8_1.z = -4282.25
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 70008
L8_1.gadget_id = 70220051
L9_1 = {}
L9_1.x = -1875.73
L9_1.y = 200.311
L9_1.z = -4282.19
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 70009
L9_1.gadget_id = 70220051
L10_1 = {}
L10_1.x = -1875.943
L10_1.y = 200.321
L10_1.z = -4281.701
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 70010
L10_1.gadget_id = 70220048
L11_1 = {}
L11_1.x = -1874.454
L11_1.y = 200.249
L11_1.z = -4283.326
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 328.122
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 11
L11_1 = {}
L11_1.config_id = 70019
L11_1.gadget_id = 70300105
L12_1 = {}
L12_1.x = -1878.568
L12_1.y = 200.227
L12_1.z = -4287.396
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 11.989
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 27
L11_1.area_id = 11
L12_1 = {}
L12_1.config_id = 70020
L12_1.gadget_id = 70310009
L13_1 = {}
L13_1.x = -1867.371
L13_1.y = 200.107
L13_1.z = -4286.664
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 278.003
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 27
L12_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1070014
L2_1.name = "MONSTER_BATTLE_70014"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_BATTLE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_MONSTER_BATTLE_70014"
L2_1.action = "action_EVENT_MONSTER_BATTLE_70014"
L3_1 = {}
L3_1.config_id = 1070018
L3_1.name = "ANY_MONSTER_DIE_70018"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_70018"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_70018"
L4_1 = {}
L4_1.config_id = 1070021
L4_1.name = "ANY_MONSTER_DIE_70021"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_70021"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_70021"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "isSpawn"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 70006
L5_1 = 70011
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 70001
L5_1 = 70002
L6_1 = 70003
L7_1 = 70004
L8_1 = 70005
L9_1 = 70007
L10_1 = 70008
L11_1 = 70009
L12_1 = 70010
L13_1 = 70019
L14_1 = 70020
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_BATTLE_70014"
L5_1 = "ANY_MONSTER_DIE_70018"
L6_1 = "ANY_MONSTER_DIE_70021"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 70012
L6_1 = 70013
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 70015
L7_1 = 70016
L8_1 = 70017
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_70014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220070
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_70014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_70018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 0
L2_2.y = 0
L2_2.z = 0
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AddExtraGroupSuite
L4_2 = A0_2
L5_2 = 133220070
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
L3_2 = {}
L3_2.x = -1869.674
L3_2.y = 200.1558
L3_2.z = -4286.487
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_70018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_70021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220070
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_70021 = L1_1