Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220068.lua
2022-04-29 16:40:51 +02:00

86 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220068
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 68001
L2_1.npc_id = 20225
L3_1 = {}
L3_1.x = -2392.022
L3_1.y = 265.104
L3_1.z = -4311.432
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 9.771
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 68002
L2_1.gadget_id = 70360040
L3_1 = {}
L3_1.x = -2391.957
L3_1.y = 265.233
L3_1.z = -4311.041
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 68001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 68002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 68001
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1