Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220063.lua
2022-04-29 16:40:51 +02:00

305 lines
5.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220063
L1_1 = {}
L2_1 = {}
L2_1.config_id = 63001
L2_1.monster_id = 21011601
L3_1 = {}
L3_1.x = -2277.574
L3_1.y = 201.621
L3_1.z = -4207.381
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 316.659
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 63004
L3_1.monster_id = 21020701
L4_1 = {}
L4_1.x = -2272.76
L4_1.y = 201.0
L4_1.z = -4197.3
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 46.216
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.pose_id = 401
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 63005
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = -2279.911
L5_1.y = 201.646
L5_1.z = -4205.018
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 150.747
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9010
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 63011
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = -2284.142
L6_1.y = 202.877
L6_1.z = -4210.293
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 91.878
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9002
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 63002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -2282.038
L3_1.y = 202.354
L3_1.z = -4207.376
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.426
L3_1.y = 33.916
L3_1.z = 355.361
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 63006
L3_1.gadget_id = 70900393
L4_1 = {}
L4_1.x = -2274.659
L4_1.y = 201.177
L4_1.z = -4207.519
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 6.182
L4_1.y = 359.567
L4_1.z = 351.995
L3_1.rot = L4_1
L3_1.level = 27
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 63007
L4_1.gadget_id = 70900393
L5_1 = {}
L5_1.x = -2284.953
L5_1.y = 202.004
L5_1.z = -4201.728
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 63008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -2281.633
L6_1.y = 202.473
L6_1.z = -4210.01
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 4.441
L6_1.y = 359.758
L6_1.z = 353.758
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 63009
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = -2283.741
L7_1.y = 202.595
L7_1.z = -4207.978
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 8.662
L7_1.y = 57.872
L7_1.z = 358.762
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 63010
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = -2282.827
L8_1.y = 202.769
L8_1.z = -4211.463
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1063003
L2_1.name = "ANY_MONSTER_DIE_63003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_63003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_63003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 63001
L5_1 = 63004
L6_1 = 63005
L7_1 = 63011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 63002
L5_1 = 63006
L6_1 = 63007
L7_1 = 63008
L8_1 = 63009
L9_1 = 63010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_63003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_63003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 63002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_63003 = L1_1