Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217006.lua
2022-04-29 16:40:51 +02:00

1061 lines
21 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = {}
L0_1.group_id = 133217006
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 6001
L5_1 = 6004
L6_1 = 6007
L7_1 = 6010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L4_1 = {}
L5_1 = 6002
L6_1 = 6006
L7_1 = 6009
L8_1 = 6012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L5_1 = {}
L6_1 = 6003
L7_1 = 6005
L8_1 = 6008
L9_1 = 6011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.InitFloorArrays = L2_1
L2_1 = {}
L3_1 = 70310059
L4_1 = 70310060
L5_1 = 70310061
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.FloorGadgetID = L2_1
L1_1.FloorNum = 12
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 6001
L3_1.gadget_id = 70310059
L4_1 = {}
L4_1.x = -4435.776
L4_1.y = 205.633
L4_1.z = -3972.056
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6001] = L3_1
L3_1 = {}
L3_1.config_id = 6002
L3_1.gadget_id = 70310060
L4_1 = {}
L4_1.x = -4435.191
L4_1.y = 205.63
L4_1.z = -3974.974
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6002] = L3_1
L3_1 = {}
L3_1.config_id = 6003
L3_1.gadget_id = 70310061
L4_1 = {}
L4_1.x = -4434.601
L4_1.y = 205.626
L4_1.z = -3977.909
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6003] = L3_1
L3_1 = {}
L3_1.config_id = 6004
L3_1.gadget_id = 70310059
L4_1 = {}
L4_1.x = -4432.838
L4_1.y = 205.649
L4_1.z = -3971.467
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6004] = L3_1
L3_1 = {}
L3_1.config_id = 6005
L3_1.gadget_id = 70310059
L4_1 = {}
L4_1.x = -4431.66
L4_1.y = 205.643
L4_1.z = -3977.317
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6005] = L3_1
L3_1 = {}
L3_1.config_id = 6006
L3_1.gadget_id = 70310060
L4_1 = {}
L4_1.x = -4432.25
L4_1.y = 205.646
L4_1.z = -3974.385
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6006] = L3_1
L3_1 = {}
L3_1.config_id = 6007
L3_1.gadget_id = 70310061
L4_1 = {}
L4_1.x = -4429.896
L4_1.y = 205.666
L4_1.z = -3970.875
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6007] = L3_1
L3_1 = {}
L3_1.config_id = 6008
L3_1.gadget_id = 70310060
L4_1 = {}
L4_1.x = -4428.72
L4_1.y = 205.659
L4_1.z = -3976.727
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6008] = L3_1
L3_1 = {}
L3_1.config_id = 6009
L3_1.gadget_id = 70310061
L4_1 = {}
L4_1.x = -4429.308
L4_1.y = 205.663
L4_1.z = -3973.795
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6009] = L3_1
L3_1 = {}
L3_1.config_id = 6010
L3_1.gadget_id = 70310060
L4_1 = {}
L4_1.x = -4426.952
L4_1.y = 205.682
L4_1.z = -3970.284
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6010] = L3_1
L3_1 = {}
L3_1.config_id = 6011
L3_1.gadget_id = 70310061
L4_1 = {}
L4_1.x = -4425.777
L4_1.y = 205.676
L4_1.z = -3976.135
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6011] = L3_1
L3_1 = {}
L3_1.config_id = 6012
L3_1.gadget_id = 70310059
L4_1 = {}
L4_1.x = -4426.364
L4_1.y = 205.679
L4_1.z = -3973.205
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.686
L4_1.y = 78.716
L4_1.z = 359.936
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6012] = L3_1
L3_1 = {}
L3_1.config_id = 6014
L3_1.gadget_id = 70360170
L4_1 = {}
L4_1.x = -4432.673
L4_1.y = 207.029
L4_1.z = -3966.272
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 270.69
L4_1.y = 224.79
L4_1.z = 125.4
L3_1.rot = L4_1
L3_1.level = 30
L3_1.persistent = true
L3_1.area_id = 14
L2_1[6014] = L3_1
L3_1 = {}
L3_1.config_id = 6023
L3_1.gadget_id = 70360286
L4_1 = {}
L4_1.x = -4432.542
L4_1.y = 204.555
L4_1.z = -3966.593
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L2_1[6023] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 6018
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 2
L4_1 = {}
L4_1.x = -4432.698
L4_1.y = 207.433
L4_1.z = -3967.332
L3_1.pos = L4_1
L3_1.area_id = 14
L2_1[6018] = L3_1
L3_1 = {}
L3_1.config_id = 6020
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 2
L4_1 = {}
L4_1.x = -4432.698
L4_1.y = 207.433
L4_1.z = -3967.332
L3_1.pos = L4_1
L3_1.area_id = 14
L2_1[6020] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1006013
L3_1.name = "VARIABLE_CHANGE_6013"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_6013"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_6013"
L4_1 = {}
L4_1.config_id = 1006015
L4_1.name = "GADGET_STATE_CHANGE_6015"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_6015"
L4_1.action = ""
L5_1 = {}
L5_1.config_id = 1006016
L5_1.name = "VARIABLE_CHANGE_6016"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = "FloorPlayEnd"
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_6016"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_6016"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1006017
L6_1.name = "QUEST_START_6017"
L7_1 = EventType
L7_1 = L7_1.EVENT_QUEST_START
L6_1.event = L7_1
L6_1.source = "7216210"
L6_1.condition = ""
L6_1.action = "action_EVENT_QUEST_START_6017"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1006018
L7_1.name = "ENTER_REGION_6018"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ENTER_REGION_6018"
L7_1.action = "action_EVENT_ENTER_REGION_6018"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1006019
L8_1.name = "SELECT_OPTION_6019"
L9_1 = EventType
L9_1 = L9_1.EVENT_SELECT_OPTION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_SELECT_OPTION_6019"
L8_1.action = "action_EVENT_SELECT_OPTION_6019"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1006020
L9_1.name = "LEAVE_REGION_6020"
L10_1 = EventType
L10_1 = L10_1.EVENT_LEAVE_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = ""
L9_1.action = "action_EVENT_LEAVE_REGION_6020"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1006021
L10_1.name = "VARIABLE_CHANGE_6021"
L11_1 = EventType
L11_1 = L11_1.EVENT_VARIABLE_CHANGE
L10_1.event = L11_1
L10_1.source = "FloorPlayStart"
L10_1.condition = "condition_EVENT_VARIABLE_CHANGE_6021"
L10_1.action = "action_EVENT_VARIABLE_CHANGE_6021"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1006022
L11_1.name = "TIME_AXIS_PASS_6022"
L12_1 = EventType
L12_1 = L12_1.EVENT_TIME_AXIS_PASS
L11_1.event = L12_1
L11_1.source = "Finish"
L11_1.condition = "condition_EVENT_TIME_AXIS_PASS_6022"
L11_1.action = "action_EVENT_TIME_AXIS_PASS_6022"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1006024
L12_1.name = "GROUP_LOAD_6024"
L13_1 = EventType
L13_1 = L13_1.EVENT_GROUP_LOAD
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_GROUP_LOAD_6024"
L12_1.action = "action_EVENT_GROUP_LOAD_6024"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "Option"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "Quest"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 6001
L6_1 = 6002
L7_1 = 6003
L8_1 = 6004
L9_1 = 6005
L10_1 = 6006
L11_1 = 6007
L12_1 = 6008
L13_1 = 6009
L14_1 = 6010
L15_1 = 6011
L16_1 = 6012
L17_1 = 6014
L18_1 = 6023
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L4_1[13] = L17_1
L4_1[14] = L18_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 6018
L6_1 = 6020
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_6016"
L6_1 = "QUEST_START_6017"
L7_1 = "ENTER_REGION_6018"
L8_1 = "SELECT_OPTION_6019"
L9_1 = "LEAVE_REGION_6020"
L10_1 = "VARIABLE_CHANGE_6021"
L11_1 = "TIME_AXIS_PASS_6022"
L12_1 = "GROUP_LOAD_6024"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "lastConfigID"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 0
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 0 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param3
if L2_2 == L3_2 then
goto lbl_16
end
end
end
L2_2 = false
do return L2_2 end
::lbl_16::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_6015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 6014
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7216207"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "Finish"
L5_2 = {}
L6_2 = 1
L5_2[1] = L6_2
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Quest"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_6017 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if L2_2 ~= 6018 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayStart"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Option"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Quest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_6018 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133217006
L5_2 = 6014
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Option"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_6018 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 6014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 7 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_6019 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7216210"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 6014
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayStart"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133217006
L5_2 = 6014
L6_2 = 7
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_6019 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133217006
L5_2 = 6014
L6_2 = 7
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Option"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_LEAVE_REGION_6020 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayStart"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6021 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 6014
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6021 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_TIME_AXIS_PASS_6022 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217006
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217228
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_6022 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L5_2 = 133217228
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_6024 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217006
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217228
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_6024 = L2_1
L2_1 = require
L3_1 = "V2_1/WoodFloorPlayOrder"
L2_1(L3_1)