Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213005.lua
2022-04-29 16:40:51 +02:00

331 lines
5.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133213005
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -3150.679
L3_1.y = 200.357
L3_1.z = -3533.976
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.907
L3_1.y = 285.502
L3_1.z = 1.476
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 5004
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -3150.165
L4_1.y = 200.335
L4_1.z = -3527.682
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 13.588
L4_1.y = 232.207
L4_1.z = 16.763
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 5005
L4_1.monster_id = 22010101
L5_1 = {}
L5_1.x = -3156.618
L5_1.y = 200.986
L5_1.z = -3531.24
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 8.323
L5_1.y = 75.993
L5_1.z = 346.288
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 5006
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = -3147.593
L6_1.y = 200.243
L6_1.z = -3530.888
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 13.588
L6_1.y = 232.207
L6_1.z = 16.763
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9013
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 5012
L6_1.monster_id = 22010401
L7_1 = {}
L7_1.x = -3152.422
L7_1.y = 200.357
L7_1.z = -3530.743
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 5.349
L7_1.y = 92.929
L7_1.z = 0.273
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L6_1.disableWander = true
L6_1.pose_id = 9013
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3147.981
L3_1.y = 200.243
L3_1.z = -3528.826
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.278
L3_1.y = 235.78
L3_1.z = 0.769
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 5007
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = -3150.29
L4_1.y = 200.334
L4_1.z = -3530.753
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 351.154
L4_1.y = 359.977
L4_1.z = 0.3
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 5008
L4_1.gadget_id = 70900393
L5_1 = {}
L5_1.x = -3150.893
L5_1.y = 200.367
L5_1.z = -3536.717
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 5009
L5_1.gadget_id = 70900393
L6_1 = {}
L6_1.x = -3145.219
L6_1.y = 200.144
L6_1.z = -3531.392
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 5010
L6_1.gadget_id = 70900393
L7_1 = {}
L7_1.x = -3150.159
L7_1.y = 200.335
L7_1.z = -3524.918
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 5011
L7_1.gadget_id = 70900393
L8_1 = {}
L8_1.x = -3155.429
L8_1.y = 200.796
L8_1.z = -3530.532
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005003
L2_1.name = "ANY_MONSTER_DIE_5003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_5003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 5001
L5_1 = 5004
L6_1 = 5005
L7_1 = 5006
L8_1 = 5012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 5002
L5_1 = 5007
L6_1 = 5008
L7_1 = 5009
L8_1 = 5010
L9_1 = 5011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_5003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 5002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5003 = L1_1