Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210216.lua
2022-04-29 16:40:51 +02:00

240 lines
4.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133210216
L1_1 = {}
L2_1 = {}
L2_1.config_id = 216001
L2_1.monster_id = 25080301
L3_1 = {}
L3_1.x = -3905.95
L3_1.y = 200.238
L3_1.z = -1157.639
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 109.79
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 28
L2_1.drop_id = 1000100
L2_1.pose_id = 1003
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 216003
L3_1.monster_id = 25080301
L4_1 = {}
L4_1.x = -3904.004
L4_1.y = 200.116
L4_1.z = -1160.318
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 334.83
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 28
L3_1.drop_id = 1000100
L3_1.pose_id = 1004
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 216004
L4_1.monster_id = 25080301
L5_1 = {}
L5_1.x = -3903.162
L5_1.y = 200.2
L5_1.z = -1157.951
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 239.19
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 28
L4_1.drop_id = 1000100
L4_1.pose_id = 1003
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 216005
L5_1.monster_id = 25100201
L6_1 = {}
L6_1.x = -3922.802
L6_1.y = 200.786
L6_1.z = -1154.573
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 29
L5_1.drop_id = 1000100
L5_1.pose_id = 1
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 216009
L6_1.monster_id = 25100101
L7_1 = {}
L7_1.x = -3917.281
L7_1.y = 200.389
L7_1.z = -1154.368
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 29
L6_1.drop_id = 1000100
L6_1.pose_id = 1
L6_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1216002
L2_1.name = "ANY_MONSTER_DIE_216002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_216002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_216002"
L3_1 = {}
L3_1.config_id = 1216008
L3_1.name = "ANY_MONSTER_DIE_216008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_216008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_216008"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 3
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 216001
L5_1 = 216003
L6_1 = 216004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_216008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 216005
L6_1 = 216009
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_216002"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_216002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133210216"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_216002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_216008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210216
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_216008 = L1_1