mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
447 lines
8.7 KiB
Lua
447 lines
8.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133113002
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 2001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 12
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L3_1 = {}
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L3_1.x = -379.472
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L3_1.y = 215.343
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L3_1.z = -1155.274
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L2_1.pos = L3_1
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 2002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 6.2
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L4_1 = {}
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L4_1.x = -393.9
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L4_1.y = 212.645
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L4_1.z = -1149.54
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L3_1.pos = L4_1
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 2003
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L5_1 = RegionShape
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L5_1 = L5_1.SPHERE
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L4_1.shape = L5_1
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L4_1.radius = 8
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L5_1 = {}
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L5_1.x = -399.985
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L5_1.y = 208.211
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L5_1.z = -1139.258
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L4_1.pos = L5_1
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 2004
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L6_1 = RegionShape
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L6_1 = L6_1.SPHERE
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L5_1.shape = L6_1
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L5_1.radius = 6.7
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L6_1 = {}
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L6_1.x = -387.732
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L6_1.y = 212.432
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L6_1.z = -1141.675
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L5_1.pos = L6_1
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L5_1.area_id = 7
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L6_1 = {}
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L6_1.config_id = 2005
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L7_1 = RegionShape
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L7_1 = L7_1.SPHERE
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L6_1.shape = L7_1
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L6_1.radius = 8
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L7_1 = {}
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L7_1.x = -411.109
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L7_1.y = 209.716
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L7_1.z = -1129.847
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L6_1.pos = L7_1
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L6_1.area_id = 7
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L7_1 = {}
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L7_1.config_id = 2006
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L8_1 = RegionShape
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L8_1 = L8_1.SPHERE
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L7_1.shape = L8_1
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L7_1.radius = 9.1
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L8_1 = {}
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L8_1.x = -418.459
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L8_1.y = 213.368
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L8_1.z = -1123.924
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L7_1.pos = L8_1
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L7_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1002001
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L2_1.name = "ENTER_REGION_2001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_ENTER_REGION_2001"
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L3_1 = {}
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L3_1.config_id = 1002002
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L3_1.name = "ENTER_REGION_2002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_ENTER_REGION_2002"
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L4_1 = {}
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L4_1.config_id = 1002003
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L4_1.name = "ENTER_REGION_2003"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_ENTER_REGION_2003"
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L5_1 = {}
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L5_1.config_id = 1002004
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L5_1.name = "ENTER_REGION_2004"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = ""
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L5_1.action = "action_EVENT_ENTER_REGION_2004"
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L6_1 = {}
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L6_1.config_id = 1002005
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L6_1.name = "ENTER_REGION_2005"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ENTER_REGION
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = ""
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L6_1.action = "action_EVENT_ENTER_REGION_2005"
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L7_1 = {}
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L7_1.config_id = 1002006
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L7_1.name = "ENTER_REGION_2006"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_ENTER_REGION
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = ""
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L7_1.action = "action_EVENT_ENTER_REGION_2006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 2001
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L6_1 = 2002
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L7_1 = 2003
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L8_1 = 2004
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L9_1 = 2005
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L10_1 = 2006
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_2001"
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L6_1 = "ENTER_REGION_2002"
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L7_1 = "ENTER_REGION_2003"
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L8_1 = "ENTER_REGION_2004"
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L9_1 = "ENTER_REGION_2005"
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L10_1 = "ENTER_REGION_2006"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -379
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L2_2.y = 215
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L2_2.z = -1155
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_2001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -393
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L2_2.y = 212
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L2_2.z = -1149
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_2002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -400
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L2_2.y = 208
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L2_2.z = -1139
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_2003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -387
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L2_2.y = 212
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L2_2.z = -1141
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_2004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -411
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L2_2.y = 209
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L2_2.z = -1129
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_2005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13311300201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -418
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L2_2.y = 213
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L2_2.z = -1123
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110169
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
|
|
return L3_2
|
|
end
|
|
L3_2 = 0
|
|
return L3_2
|
|
end
|
|
action_EVENT_ENTER_REGION_2006 = L1_1
|