Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106902.lua
2022-04-29 16:40:51 +02:00

532 lines
9.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
L0_1 = {}
L0_1.group_id = 133106902
L1_1 = {}
L2_1 = {}
L2_1.config_id = 902005
L2_1.monster_id = 24010101
L3_1 = {}
L3_1.x = -204.188
L3_1.y = 234.817
L3_1.z = 1232.547
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 132.798
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 101
L2_1.area_id = 8
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 902001
L2_1.gadget_id = 70710202
L3_1 = {}
L3_1.x = -129.005
L3_1.y = 224.088
L3_1.z = 1256.612
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 91.425
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 902002
L3_1.gadget_id = 70710202
L4_1 = {}
L4_1.x = -118.828
L4_1.y = 224.859
L4_1.z = 1258.729
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 59.94
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 902003
L4_1.gadget_id = 70710202
L5_1 = {}
L5_1.x = -168.108
L5_1.y = 234.589
L5_1.z = 1245.26
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 56.597
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 902004
L5_1.gadget_id = 70710202
L6_1 = {}
L6_1.x = -124.132
L6_1.y = 223.92
L6_1.z = 1256.811
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 79.007
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 902010
L6_1.gadget_id = 70710202
L7_1 = {}
L7_1.x = -103.254
L7_1.y = 227.469
L7_1.z = 1264.374
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 32.961
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 902011
L7_1.gadget_id = 70710202
L8_1 = {}
L8_1.x = -100.307
L8_1.y = 227.452
L8_1.z = 1269.826
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 31.312
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.area_id = 6
L8_1 = {}
L8_1.config_id = 902012
L8_1.gadget_id = 70710202
L9_1 = {}
L9_1.x = -151.945
L9_1.y = 231.533
L9_1.z = 1248.872
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 6.226
L9_1.y = 71.129
L9_1.z = 5.482
L8_1.rot = L9_1
L8_1.level = 32
L8_1.area_id = 8
L9_1 = {}
L9_1.config_id = 902013
L9_1.gadget_id = 70710202
L10_1 = {}
L10_1.x = -143.345
L10_1.y = 228.758
L10_1.z = 1254.05
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 66.921
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 32
L9_1.area_id = 8
L10_1 = {}
L10_1.config_id = 902014
L10_1.gadget_id = 70710202
L11_1 = {}
L11_1.x = -149.144
L11_1.y = 230.766
L11_1.z = 1251.383
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 58.02
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 32
L10_1.area_id = 8
L11_1 = {}
L11_1.config_id = 902015
L11_1.gadget_id = 70710202
L12_1 = {}
L12_1.x = -175.498
L12_1.y = 234.589
L12_1.z = 1237.225
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 52.832
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 32
L11_1.area_id = 8
L12_1 = {}
L12_1.config_id = 902016
L12_1.gadget_id = 70710202
L13_1 = {}
L13_1.x = -181.816
L13_1.y = 234.589
L13_1.z = 1233.545
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 62.089
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 32
L12_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 902006
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 15
L3_1 = {}
L3_1.x = -115.093
L3_1.y = 226.247
L3_1.z = 1264.131
L2_1.pos = L3_1
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 902007
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 8
L4_1 = {}
L4_1.x = -148.758
L4_1.y = 230.666
L4_1.z = 1252.845
L3_1.pos = L4_1
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 902008
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 10
L5_1 = {}
L5_1.x = -175.77
L5_1.y = 234.589
L5_1.z = 1239.574
L4_1.pos = L5_1
L4_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1902006
L2_1.name = "ENTER_REGION_902006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_902006"
L2_1.action = "action_EVENT_ENTER_REGION_902006"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1902007
L3_1.name = "ENTER_REGION_902007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_902007"
L3_1.action = "action_EVENT_ENTER_REGION_902007"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1902008
L4_1.name = "ENTER_REGION_902008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_902008"
L4_1.action = "action_EVENT_ENTER_REGION_902008"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1902009
L5_1.name = "ANY_MONSTER_DIE_902009"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_902009"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_902009"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 902005
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 902001
L6_1 = 902002
L7_1 = 902003
L8_1 = 902004
L9_1 = 902010
L10_1 = 902011
L11_1 = 902012
L12_1 = 902013
L13_1 = 902014
L14_1 = 902015
L15_1 = 902016
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 902006
L6_1 = 902007
L7_1 = 902008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_902006"
L6_1 = "ENTER_REGION_902007"
L7_1 = "ENTER_REGION_902008"
L8_1 = "ANY_MONSTER_DIE_902009"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 902006 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_902006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310690201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_902006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 902007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_902007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310690202"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_902007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 902008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_902008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310690203"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_902008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_902009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310690204"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_902009 = L1_1