Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104335.lua
2022-04-29 16:40:51 +02:00

76 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133104335
L1_1 = {}
L2_1 = {}
L2_1.config_id = 335001
L2_1.monster_id = 25010301
L3_1 = {}
L3_1.x = 299.152
L3_1.y = 221.721
L3_1.z = 256.14
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.595
L3_1.y = 52.093
L3_1.z = 3.567
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.disableWander = true
L2_1.pose_id = 9006
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 335002
L3_1.monster_id = 25010501
L4_1 = {}
L4_1.x = 300.096
L4_1.y = 222.181
L4_1.z = 257.237
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.004
L4_1.y = 148.299
L4_1.z = 13.045
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.disableWander = true
L3_1.pose_id = 9006
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 335001
L5_1 = 335002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1