Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104304.lua
2022-04-29 16:40:51 +02:00

589 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133104304
L1_1 = {}
L2_1 = {}
L2_1.config_id = 304005
L2_1.monster_id = 21011001
L3_1 = {}
L3_1.x = 958.734
L3_1.y = 241.584
L3_1.z = 923.848
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 32.259
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9003
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 304006
L3_1.monster_id = 21020501
L4_1 = {}
L4_1.x = 986.034
L4_1.y = 239.636
L4_1.z = 920.036
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 12.436
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L3_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
L3_1.disableWander = true
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 304008
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 971.485
L5_1.y = 238.672
L5_1.z = 917.784
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 138.224
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 304012
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 987.166
L6_1.y = 238.577
L6_1.z = 937.592
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 67.726
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9011
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 304015
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 976.489
L7_1.y = 242.434
L7_1.z = 939.385
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 250.225
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 23
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 32
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 304002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 993.085
L3_1.y = 239.493
L3_1.z = 934.834
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 259.155
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 304004
L3_1.gadget_id = 70350007
L4_1 = {}
L4_1.x = 989.388
L4_1.y = 239.47
L4_1.z = 933.185
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.613
L4_1.y = 78.582
L4_1.z = 0.003
L3_1.rot = L4_1
L3_1.level = 19
L3_1.persistent = true
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 304009
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 967.025
L5_1.y = 236.988
L5_1.z = 926.32
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 304010
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 988.13
L6_1.y = 238.577
L6_1.z = 936.755
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 117.836
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 304011
L6_1.gadget_id = 70220005
L7_1 = {}
L7_1.x = 987.472
L7_1.y = 238.577
L7_1.z = 936.081
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 351.271
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 304016
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 986.69
L8_1.y = 238.577
L8_1.z = 939.149
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 24
L7_1.area_id = 6
L8_1 = {}
L8_1.config_id = 304017
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 983.901
L9_1.y = 238.498
L9_1.z = 939.421
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 359.108
L9_1.y = 359.965
L9_1.z = 4.467
L8_1.rot = L9_1
L8_1.level = 24
L8_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 304001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 3
L3_1 = {}
L3_1.x = 993.471
L3_1.y = 239.495
L3_1.z = 933.972
L2_1.pos = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1304001
L2_1.name = "ENTER_REGION_304001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_304001"
L2_1.action = "action_EVENT_ENTER_REGION_304001"
L3_1 = {}
L3_1.config_id = 1304003
L3_1.name = "ANY_MONSTER_DIE_304003"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_304003"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_304003"
L4_1 = {}
L4_1.config_id = 1304013
L4_1.name = "GADGET_STATE_CHANGE_304013"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_304013"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_304013"
L5_1 = {}
L5_1.config_id = 1304014
L5_1.name = "GROUP_LOAD_304014"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GROUP_LOAD_304014"
L5_1.action = "action_EVENT_GROUP_LOAD_304014"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "flag"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 304005
L5_1 = 304006
L6_1 = 304008
L7_1 = 304012
L8_1 = 304015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 304002
L5_1 = 304004
L6_1 = 304009
L7_1 = 304010
L8_1 = 304011
L9_1 = 304016
L10_1 = 304017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 304001
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_304001"
L5_1 = "ANY_MONSTER_DIE_304003"
L6_1 = "GROUP_LOAD_304014"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 304001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_304001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 304004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_304001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_304003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 304004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 304002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_304003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 304004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_304013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.PlayCutScene
L3_2 = A0_2
L4_2 = 133104440
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : play_cutscene"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133104440
L5_2 = 440005
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_304013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_304014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 304004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 304002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_304014 = L1_1