Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104133.lua
2022-04-29 16:40:51 +02:00

132 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104133
L1_1 = {}
L2_1 = {}
L2_1.config_id = 344
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 71.28
L3_1.y = 281.844
L3_1.z = 26.005
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 331.968
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 345
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 72.706
L4_1.y = 281.814
L4_1.z = 26.967
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 301.638
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 346
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 68.324
L5_1.y = 281.837
L5_1.z = 22.908
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 54.402
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 133001
L2_1.gadget_id = 70220005
L3_1 = {}
L3_1.x = 72.11
L3_1.y = 281.858
L3_1.z = 26.435
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 193.888
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 133002
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = 67.576
L4_1.y = 281.893
L4_1.z = 22.454
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 193.888
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 344
L5_1 = 345
L6_1 = 346
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 133001
L5_1 = 133002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1