Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101208.lua
2022-04-29 16:40:51 +02:00

161 lines
2.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133101208
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 208001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 1039.209
L3_1.y = 306.902
L3_1.z = 1228.069
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.point_type = 9128
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 208002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1049.019
L4_1.y = 309.71
L4_1.z = 1219.562
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.point_type = 9128
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 208003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 1033.774
L5_1.y = 307.341
L5_1.z = 1220.276
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.point_type = 9128
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 208004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 1034.322
L6_1.y = 312.004
L6_1.z = 1222.078
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.point_type = 9128
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 208005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 1048.892
L7_1.y = 309.284
L7_1.z = 1222.471
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 24
L6_1.point_type = 9128
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 208006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 1032.968
L8_1.y = 312.042
L8_1.z = 1219.741
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 24
L7_1.point_type = 9128
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 208001
L5_1 = 208002
L6_1 = 208003
L7_1 = 208004
L8_1 = 208005
L9_1 = 208006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1