Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133007136.lua
2022-04-29 16:40:51 +02:00

131 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133007136
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 464
L2_1.gadget_id = 70211101
L3_1 = {}
L3_1.x = 2957.491
L3_1.y = 207.101
L3_1.z = 108.676
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 207.405
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 4
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 214
L3_1.monster_id = 28010202
L4_1 = {}
L4_1.x = 2955.969
L4_1.y = 207.028
L4_1.z = 106.907
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 39.491
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 215
L4_1.monster_id = 28010202
L5_1 = {}
L5_1.x = 2957.484
L5_1.y = 207.078
L5_1.z = 107.342
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 216
L5_1.monster_id = 28010202
L6_1 = {}
L6_1.x = 2956.35
L6_1.y = 207.087
L6_1.z = 109.202
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 108.086
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 217
L6_1.monster_id = 28010202
L7_1 = {}
L7_1.x = 2957.733
L7_1.y = 207.138
L7_1.z = 110.311
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 197.68
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L6_1.area_id = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 464
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1