Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003126.lua
2022-04-29 16:40:51 +02:00

145 lines
2.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133003126
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2520
L2_1.gadget_id = 70211101
L3_1 = {}
L3_1.x = 2082.051
L3_1.y = 212.613
L3_1.z = -1078.272
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.268
L3_1.y = 199.016
L3_1.z = 355.214
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 2560
L3_1.gadget_id = 70211101
L4_1 = {}
L4_1.x = 2330.13
L4_1.y = 277.303
L4_1.z = -1667.618
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 348.584
L4_1.z = 14.272
L3_1.rot = L4_1
L3_1.level = 11
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 2838
L4_1.gadget_id = 70211101
L5_1 = {}
L5_1.x = 2282.03
L5_1.y = 274.343
L5_1.z = -1689.634
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 187.89
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 11
L4_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 2843
L5_1.gadget_id = 70211101
L6_1 = {}
L6_1.x = 2148.543
L6_1.y = 234.824
L6_1.z = -1577.475
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 191.937
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2520
L5_1 = 2560
L6_1 = 2838
L7_1 = 2843
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1