mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
204 lines
3.5 KiB
Lua
204 lines
3.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133002938
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 938001
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L2_1.monster_id = 21010301
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L3_1 = {}
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L3_1.x = 2005.363
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L3_1.y = 250.389
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L3_1.z = -461.977
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 60.557
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 28
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 9012
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 938002
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L3_1.monster_id = 21020201
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L4_1 = {}
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L4_1.x = 2009.963
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L4_1.y = 250.157
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L4_1.z = -465.349
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 349.215
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 28
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 401
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 938003
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L4_1.monster_id = 22010104
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L5_1 = {}
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L5_1.x = 2009.731
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L5_1.y = 250.936
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L5_1.z = -458.563
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 169.16
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 28
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 9013
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 938004
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L5_1.monster_id = 21010301
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L6_1 = {}
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L6_1.x = 2014.053
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L6_1.y = 250.628
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L6_1.z = -461.601
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 256.479
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 28
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 9012
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L5_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 938006
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L2_1.gadget_id = 70300107
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L3_1 = {}
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L3_1.x = 2009.634
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L3_1.y = 250.659
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L3_1.z = -461.685
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 938007
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L3_1.gadget_id = 70710244
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L4_1 = {}
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L4_1.x = 2009.736
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L4_1.y = 252.699
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L4_1.z = -461.756
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 48.808
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1938005
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L2_1.name = "ANY_MONSTER_DIE_938005"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_938005"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_938005"
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L2_1.trigger_count = 0
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 938001
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L5_1 = 938002
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L6_1 = 938003
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L7_1 = 938004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 938006
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L5_1 = 938007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_938005"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_938005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133002938"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_938005 = L1_1
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