Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001340.lua
2022-04-29 16:40:51 +02:00

133 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133001340
L1_1 = {}
L2_1 = {}
L2_1.config_id = 340001
L2_1.monster_id = 20010201
L3_1 = {}
L3_1.x = 1468.973
L3_1.y = 335.874
L3_1.z = -2086.64
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 69.491
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.disableWander = true
L2_1.pose_id = 201
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 340002
L3_1.monster_id = 20011401
L4_1 = {}
L4_1.x = 1468.464
L4_1.y = 336.126
L4_1.z = -2085.497
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 89.505
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 340003
L4_1.monster_id = 20010401
L5_1 = {}
L5_1.x = 1471.757
L5_1.y = 336.371
L5_1.z = -2084.448
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 183.036
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 340004
L3_1.monster_id = 28050101
L4_1 = {}
L4_1.x = 1471.742
L4_1.y = 336.17
L4_1.z = -2085.785
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 340005
L4_1.monster_id = 28050101
L5_1 = {}
L5_1.x = 1472.582
L5_1.y = 335.965
L5_1.z = -2085.476
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 321.099
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L4_1.area_id = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 340001
L5_1 = 340002
L6_1 = 340003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1