2022-04-29 16:40:51 +02:00

214 lines
3.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40057
L0_1.ActorAlias = "40057"
L1_1 = {}
L1_1.q4005701 = 4005701
L1_1.q4005702 = 4005702
L1_1.q4005703 = 4005703
L1_1.q4005704 = 4005704
L1_1.q4005705 = 4005705
L1_1.q4005706 = 4005706
L1_1.q4005707 = 4005707
L1_1.q4005708 = 4005708
L1_1.q4005709 = 4005709
L1_1.q4005710 = 4005710
L1_1.q4005711 = 4005711
L1_1.q4005712 = 4005712
L1_1.q4005713 = 4005713
L1_1.q4005714 = 4005714
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1032
L2_1.alias = "Npc1032"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1032Data = L2_1
L2_1 = {}
L2_1.id = 1018
L2_1.alias = "Npc1018"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1018Data = L2_1
L2_1 = {}
L2_1.id = 10045
L2_1.alias = "Npc10045"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10045Data = L2_1
L2_1 = {}
L2_1.id = 30139
L2_1.alias = "Npc30139"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30139Data = L2_1
L2_1 = {}
L2_1.id = 1013
L2_1.alias = "Npc1013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1013Data = L2_1
L2_1 = {}
L2_1.id = 3000
L2_1.alias = "Npc3000"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3000Data = L2_1
L2_1 = {}
L2_1.id = 3190
L2_1.alias = "Npc3190"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3190Data = L2_1
L2_1 = {}
L2_1.id = 12435
L2_1.alias = "Npc12435"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12435Data = L2_1
L2_1 = {}
L2_1.id = 30150
L2_1.alias = "Npc30150"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30150Data = L2_1
L2_1 = {}
L2_1.id = 1001
L2_1.alias = "Wendy"
L2_1.script = "Actor/Quest/Q301/Wendy301"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.WendyData = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4005701
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4005701 = L2_1
L2_1 = {}
L2_1.narratorId = 4005702
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = false
L1_1.NarratorWithId4005702 = L2_1
L2_1 = {}
L3_1 = ""
L2_1[1] = L3_1
L1_1.TransmitPlayerTextmapId4005712 = L2_1
L0_1.Datas = L1_1
return L0_1