mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
901 lines
19 KiB
Lua
901 lines
19 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest11101"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest11101"
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L2_1 = nil
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L3_1 = nil
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L4_1 = nil
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L5_1 = nil
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L6_1 = nil
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L7_1 = nil
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L8_1 = nil
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L9_1 = nil
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L10_1 = nil
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L11_1 = nil
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L12_1 = nil
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L13_1 = nil
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function L14_1(A0_2)
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local L1_2
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L1_2 = A0_2.clientData
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q11101Cfg = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.SubIDs
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L3_1 = L1_2
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L1_2 = 11101
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L4_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.PaimonData
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L5_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.XiaoData
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L6_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.CheatData
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L7_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Qiuqiu1Data
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L8_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Qiuqiu2Data
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L9_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Qiuqiu3Data
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L10_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Crowd1Data
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L11_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Crowd2Data
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L12_1 = L1_2
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L1_2 = q11101Cfg
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L1_2 = L1_2.Crowd3Data
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L13_1 = L1_2
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end
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L1_1.OnDataLoaded = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subStartHandlers = L1_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110101
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L1_2["1110101"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110102
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L1_2["1110102"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110103
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L1_2["1110103"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110104
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L1_2["1110104"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110105
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L1_2["1110105"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110106
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L1_2["1110106"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110107
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L1_2["1110107"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110108
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L1_2["1110108"] = L2_2
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end
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L1_1.OnSubStartHandlerBuild = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subFinishHandlers = L1_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110101
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L1_2["1110101"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110102
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L1_2["1110102"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110103
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L1_2["1110103"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110104
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L1_2["1110104"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110105
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L1_2["1110105"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110106
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L1_2["1110106"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110107
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L1_2["1110107"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110108
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L1_2["1110108"] = L2_2
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end
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L1_1.OnSubFinishHandlerBuild = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L5_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.PaimonVanish = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L6_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.XiaoVanish = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L8_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.Qiuqiu1Destroy = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L9_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.Qiuqiu2Destroy = L14_1
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function L14_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L7_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.CheatDestroy = L14_1
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function L14_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = print
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L3_2 = "11102 Invoke : "
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L2_2(L3_2)
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if A1_2 == 10 then
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L2_2 = print
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L3_2 = "Invoke 10"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.ShowReadingDialog
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L4_2 = 100426
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L2_2(L3_2, L4_2)
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elseif A1_2 == 1 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1110104
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L5_2 = 0
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1110104
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1110104
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L6_2 = 2
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == 1 and L3_2 == 1 then
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L5_2 = A0_2
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L4_2 = A0_2.SetQuestVar
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L6_2 = 1110104
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L7_2 = 3
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = print
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L5_2 = "questvar index 3 value 1"
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L4_2(L5_2)
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end
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elseif A1_2 == 2 then
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L2_2 = print
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L3_2 = "Invoke 2"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1110104
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L5_2 = 1
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1110104
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1110104
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L6_2 = 2
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == 1 and L3_2 == 1 then
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L5_2 = A0_2
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L4_2 = A0_2.SetQuestVar
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L6_2 = 1110104
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L7_2 = 3
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = print
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L5_2 = "questvar index 3 value 1"
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L4_2(L5_2)
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end
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elseif A1_2 == 3 then
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L2_2 = print
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L3_2 = "Invoke 3"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1110104
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L5_2 = 2
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1110104
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1110104
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == 1 and L3_2 == 1 then
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L5_2 = A0_2
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L4_2 = A0_2.SetQuestVar
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L6_2 = 1110104
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L7_2 = 3
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = print
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L5_2 = "questvar index 3 value 1"
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L4_2(L5_2)
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end
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elseif A1_2 == 11 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.SpawnGadgetById
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L4_2 = 1110105
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L5_2 = 70710284
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L2_2(L3_2, L4_2, L5_2)
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elseif A1_2 == 12 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.UnSpawn
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L4_2 = "Q70710284"
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L2_2(L3_2, L4_2)
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elseif A1_2 == 20 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.PlayEffect
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L4_2 = "Eff_Censer_Empty_Sound02"
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L5_2 = sceneData
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L6_2 = L5_2
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L5_2 = L5_2.GetDummyPoint
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L7_2 = 3
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L8_2 = "Q1110003Qiuqiu1"
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L5_2 = L5_2(L6_2, L7_2, L8_2)
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L5_2 = L5_2.pos
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L2_2(L3_2, L4_2, L5_2)
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elseif A1_2 == 21 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.PlayEffect
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L4_2 = "Eff_Censer_Empty_Sound03"
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L5_2 = sceneData
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L6_2 = L5_2
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L5_2 = L5_2.GetDummyPoint
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L7_2 = 3
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L8_2 = "Q1110003Qiuqiu1"
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L5_2 = L5_2(L6_2, L7_2, L8_2)
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L5_2 = L5_2.pos
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L2_2(L3_2, L4_2, L5_2)
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end
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end
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L1_1.InvokeOnInteraction = L14_1
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function L14_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
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L2_2 = print
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L3_2 = "********1110101 start"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L7_1.ID
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L2_2(L3_2, L4_2, L5_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L11_1.ID
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L2_2(L3_2, L4_2, L5_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L12_1.ID
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L2_2(L3_2, L4_2, L5_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L13_1.ID
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = actorMgr
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L3_2 = L2_2
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L2_2 = L2_2.CreateActorWithPos
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L4_2 = "Q1110101Trigger"
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L5_2 = "Actor/Gadget/Q1110101Trigger"
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L6_2 = 70900002
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L7_2 = 0
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L8_2 = sceneData
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L9_2 = L8_2
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L8_2 = L8_2.GetDummyPoint
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L10_2 = 3
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L11_2 = "Npc1625Born"
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L8_2 = L8_2(L9_2, L10_2, L11_2)
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L8_2 = L8_2.pos
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L9_2 = sceneData
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L10_2 = L9_2
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L9_2 = L9_2.GetDummyPoint
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L11_2 = 3
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L12_2 = "Npc1625Born"
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L9_2 = L9_2(L10_2, L11_2, L12_2)
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L9_2 = L9_2.rot
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L10_2 = true
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L11_2 = false
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc2052"
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L5_2 = NpcUtil
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L5_2 = L5_2.NpcEventType
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L5_2 = L5_2.HIDESELF
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc2051"
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L5_2 = NpcUtil
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L5_2 = L5_2.NpcEventType
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L5_2 = L5_2.HIDESELF
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart1110101 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
end
|
|
L1_1.OnSubFinish1110101 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "********1110102 start"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2052"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2051"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart1110102 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish1110102 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2052"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2051"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart1110103 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1110103 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2052"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2051"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L2_2 = curtainUtils
|
|
L2_2 = L2_2.CreateEntityCreateTask
|
|
L3_2 = {}
|
|
L4_2 = L5_1.Alias
|
|
L3_2[1] = L4_2
|
|
L2_2 = L2_2(L3_2)
|
|
L3_2 = actorMgr
|
|
L4_2 = L3_2
|
|
L3_2 = L3_2.GetActor
|
|
L5_2 = q11101Cfg
|
|
L5_2 = L5_2.ActorAlias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CallDelay
|
|
L6_2 = 2
|
|
function L7_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L1_3 = L3_2
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.TransmitPlayerByQuestId
|
|
L3_3 = 1110104
|
|
L4_3 = 1
|
|
L5_3 = nil
|
|
function L6_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.ShowBlackScreen
|
|
L3_4 = 0
|
|
L4_4 = 0
|
|
L5_4 = 0
|
|
function L6_4(A0_5)
|
|
local L1_5, L2_5, L3_5, L4_5
|
|
L2_5 = A0_5
|
|
L1_5 = A0_5.CreateQuestNpc
|
|
L3_5 = A1_2
|
|
L4_5 = L5_1.ID
|
|
L1_5(L2_5, L3_5, L4_5)
|
|
L2_5 = A0_5
|
|
L1_5 = A0_5.RequestInteraction
|
|
L3_5 = "Paimon"
|
|
L1_5(L2_5, L3_5)
|
|
L1_5 = print
|
|
L2_5 = "SHOW BLACK SCREEN 12000"
|
|
L1_5(L2_5)
|
|
end
|
|
L7_4 = nil
|
|
L8_4 = L2_2
|
|
L9_4 = "QUEST_Black_Q1110003"
|
|
L1_4(L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4)
|
|
end
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3)
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
end
|
|
L1_1.OnSubStart1110104 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish1110104 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
L2_2 = actorMgr
|
|
L3_2 = L2_2
|
|
L2_2 = L2_2.CreateActorWithPos
|
|
L4_2 = "Q1110105Trigger"
|
|
L5_2 = "Actor/Gadget/Q1110105Trigger"
|
|
L6_2 = 70900002
|
|
L7_2 = 0
|
|
L8_2 = sceneData
|
|
L9_2 = L8_2
|
|
L8_2 = L8_2.GetDummyPoint
|
|
L10_2 = 3
|
|
L11_2 = "Q1110105Cheat"
|
|
L8_2 = L8_2(L9_2, L10_2, L11_2)
|
|
L8_2 = L8_2.pos
|
|
L9_2 = sceneData
|
|
L10_2 = L9_2
|
|
L9_2 = L9_2.GetDummyPoint
|
|
L11_2 = 3
|
|
L12_2 = "Q1110105Cheat"
|
|
L9_2 = L9_2(L10_2, L11_2, L12_2)
|
|
L9_2 = L9_2.rot
|
|
L10_2 = true
|
|
L11_2 = false
|
|
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L7_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L11_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L12_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L13_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L8_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L9_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1110105 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.Qiuqiu1Destroy
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.Qiuqiu2Destroy
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnSpawn
|
|
L4_2 = "effect1"
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnSpawn
|
|
L4_2 = "effect2"
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2052"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.STARTDAILY
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2051"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.STARTDAILY
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubFinish1110105 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ClearSpeechBubbleTask
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L7_1.Alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DoFreeStyle
|
|
L5_2 = 4190
|
|
L3_2(L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.GetQuestNpcActor
|
|
L5_2 = L11_1.Alias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L5_2 = L3_2
|
|
L4_2 = L3_2.DoFreeStyle
|
|
L6_2 = 4180
|
|
L4_2(L5_2, L6_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.GetQuestNpcActor
|
|
L6_2 = L12_1.Alias
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
L6_2 = L4_2
|
|
L5_2 = L4_2.DoFreeStyle
|
|
L7_2 = 4190
|
|
L5_2(L6_2, L7_2)
|
|
L6_2 = A0_2
|
|
L5_2 = A0_2.GetQuestNpcActor
|
|
L7_2 = L13_1.Alias
|
|
L5_2 = L5_2(L6_2, L7_2)
|
|
L7_2 = L5_2
|
|
L6_2 = L5_2.DoFreeStyle
|
|
L8_2 = 1070
|
|
L6_2(L7_2, L8_2)
|
|
end
|
|
L1_1.OnSubStart1110106 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1110106 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
|
|
L2_2 = print
|
|
L3_2 = "********1110107 start"
|
|
L2_2(L3_2)
|
|
L2_2 = curtainUtils
|
|
L2_2 = L2_2.CreateEntityCreateTask
|
|
L3_2 = {}
|
|
L4_2 = L7_1.Alias
|
|
L3_2[1] = L4_2
|
|
L2_2 = L2_2(L3_2)
|
|
L3_2 = actorMgr
|
|
L4_2 = L3_2
|
|
L3_2 = L3_2.GetActor
|
|
L5_2 = q11101Cfg
|
|
L5_2 = L5_2.ActorAlias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CallDelay
|
|
L6_2 = 2
|
|
function L7_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L1_3 = L3_2
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.TransmitPlayerByQuestId
|
|
L3_3 = 1110107
|
|
L4_3 = 1
|
|
L5_3 = nil
|
|
function L6_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.ShowBlackScreen
|
|
L3_4 = 0.5
|
|
L4_4 = 0.5
|
|
L5_4 = 0.5
|
|
function L6_4(A0_5)
|
|
local L1_5, L2_5, L3_5, L4_5
|
|
L2_5 = A0_5
|
|
L1_5 = A0_5.CreateQuestNpc
|
|
L3_5 = A1_2
|
|
L4_5 = L7_1.ID
|
|
L1_5(L2_5, L3_5, L4_5)
|
|
L2_5 = A0_5
|
|
L1_5 = A0_5.RequestInteraction
|
|
L3_5 = "Npc10202"
|
|
L1_5(L2_5, L3_5)
|
|
L1_5 = print
|
|
L2_5 = "SHOW BLACK SCREEN 12000"
|
|
L1_5(L2_5)
|
|
end
|
|
L7_4 = nil
|
|
L8_4 = L2_2
|
|
L9_4 = "QUEST_Black_Q1110003"
|
|
L1_4(L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4)
|
|
end
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3)
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
end
|
|
L1_1.OnSubStart1110107 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L7_1.Alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.GetQuestNpcActor
|
|
L5_2 = L11_1.Alias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CreateQuestNpc
|
|
L6_2 = A1_2
|
|
L7_2 = L12_1.ID
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.GetQuestNpcActor
|
|
L6_2 = L12_1.Alias
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
L6_2 = A0_2
|
|
L5_2 = A0_2.CreateQuestNpc
|
|
L7_2 = A1_2
|
|
L8_2 = L13_1.ID
|
|
L5_2(L6_2, L7_2, L8_2)
|
|
L6_2 = A0_2
|
|
L5_2 = A0_2.GetQuestNpcActor
|
|
L7_2 = L13_1.Alias
|
|
L5_2 = L5_2(L6_2, L7_2)
|
|
end
|
|
L1_1.OnSubFinish1110107 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2052"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2051"
|
|
L5_2 = NpcUtil
|
|
L5_2 = L5_2.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L7_1.ID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RequestInteraction
|
|
L4_2 = "Npc10202"
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart1110108 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.CheatDestroy
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish1110108 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1110109 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1110109 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 start"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1110110 = L14_1
|
|
function L14_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "********1110103 Finish"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1110110 = L14_1
|
|
function L14_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.Start = L14_1
|
|
function L14_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.OnDestroy = L14_1
|
|
return L1_1
|