mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
148 lines
2.9 KiB
Lua
148 lines
2.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1
|
|
L0_1 = {}
|
|
L1_1 = require
|
|
L2_1 = "Actor/Npc/NPCEventType"
|
|
L1_1 = L1_1(L2_1)
|
|
L2_1 = require
|
|
L3_1 = "Actor/Npc/NpcMode/NpcModeType"
|
|
L2_1 = L2_1(L3_1)
|
|
L3_1 = L1_1.DailyNpcEventType
|
|
function L4_1(A0_2)
|
|
local L1_2, L2_2, L3_2
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.RegisterMode
|
|
L3_2 = L2_1.MODE_HIDE
|
|
L1_2(L2_2, L3_2)
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.RegisterMode
|
|
L3_2 = L2_1.MODE_BANDAILY
|
|
L1_2(L2_2, L3_2)
|
|
end
|
|
L0_1.Register = L4_1
|
|
function L4_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
if A1_2 == 361 or A1_2 == 141 then
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RecoverFromFreeStyle
|
|
L2_2(L3_2)
|
|
end
|
|
end
|
|
L0_1.InvokeOnResetFreeStyle = L4_1
|
|
function L4_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = A0_2.evtType
|
|
L3_2 = L3_1.STARTDAILY
|
|
if L2_2 == L3_2 then
|
|
L3_2 = A1_2
|
|
L2_2 = A1_2.StartDaily
|
|
L2_2(L3_2)
|
|
else
|
|
L2_2 = A0_2.evtType
|
|
L3_2 = L3_1.HIDESELF
|
|
if L2_2 == L3_2 then
|
|
L3_2 = A1_2
|
|
L2_2 = A1_2.SwitchMode
|
|
L4_2 = L2_1.MODE_HIDE
|
|
L2_2(L3_2, L4_2)
|
|
else
|
|
L2_2 = A0_2.evtType
|
|
L3_2 = L3_1.BANDAILY
|
|
if L2_2 == L3_2 then
|
|
L3_2 = A1_2
|
|
L2_2 = A1_2.SwitchMode
|
|
L4_2 = L2_1.MODE_BANDAILY
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
L0_1.OnEvent = L4_1
|
|
function L4_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
|
|
L2_2 = A1_2.OnAction
|
|
if L2_2 == 1 then
|
|
return
|
|
end
|
|
L2_2 = A0_2.isSprint
|
|
if not L2_2 then
|
|
L2_2 = A0_2.isRun
|
|
if not L2_2 then
|
|
goto lbl_74
|
|
end
|
|
end
|
|
L2_2 = A0_2.isFromBack
|
|
if L2_2 then
|
|
A1_2.OnAction = 1
|
|
L2_2 = actorUtils
|
|
L2_2 = L2_2.GetAvatarPos
|
|
L2_2 = L2_2()
|
|
L4_2 = A1_2
|
|
L3_2 = A1_2.GetPos
|
|
L3_2 = L3_2(L4_2)
|
|
L4_2 = {}
|
|
L5_2 = L3_2.x
|
|
L6_2 = L2_2.x
|
|
L5_2 = L5_2 - L6_2
|
|
L4_2.x = L5_2
|
|
L5_2 = L3_2.y
|
|
L4_2.y = L5_2
|
|
L5_2 = L2_2.y
|
|
L5_2 = -L5_2
|
|
L6_2 = L3_2.z
|
|
L7_2 = L2_2.z
|
|
L6_2 = L6_2 - L7_2
|
|
L4_2.z = L6_2
|
|
L4_2[1] = L5_2
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.Standby
|
|
L5_2(L6_2)
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.TurnTo
|
|
L7_2 = L4_2
|
|
L5_2(L6_2, L7_2)
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.DoFreeStyleTask
|
|
L7_2 = 9010
|
|
L8_2 = true
|
|
L9_2 = A1_2.RecoverFromCollisionEnter
|
|
L5_2(L6_2, L7_2, L8_2, L9_2)
|
|
else
|
|
A1_2.OnAction = 1
|
|
L2_2 = actorUtils
|
|
L2_2 = L2_2.GetAvatarPos
|
|
L2_2 = L2_2()
|
|
L4_2 = A1_2
|
|
L3_2 = A1_2.GetPos
|
|
L3_2 = L3_2(L4_2)
|
|
L4_2 = {}
|
|
L5_2 = L2_2.x
|
|
L6_2 = L3_2.x
|
|
L5_2 = L5_2 - L6_2
|
|
L4_2.x = L5_2
|
|
L5_2 = L2_2.y
|
|
L6_2 = L3_2.y
|
|
L5_2 = L5_2 - L6_2
|
|
L4_2.y = L5_2
|
|
L5_2 = L2_2.z
|
|
L6_2 = L3_2.z
|
|
L5_2 = L5_2 - L6_2
|
|
L4_2.z = L5_2
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.Standby
|
|
L5_2(L6_2)
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.TurnTo
|
|
L7_2 = L4_2
|
|
L5_2(L6_2, L7_2)
|
|
L6_2 = A1_2
|
|
L5_2 = A1_2.DoFreeStyleTask
|
|
L7_2 = 9020
|
|
L8_2 = true
|
|
L9_2 = A1_2.RecoverFromCollisionEnter
|
|
L5_2(L6_2, L7_2, L8_2, L9_2)
|
|
end
|
|
::lbl_74::
|
|
end
|
|
L0_1.OnCollisionEnter = L4_1
|
|
return L0_1
|