Grasscutter_Resources/Resources/Scripts/Activity/2001/activity2001_group302001119.lua
2022-04-29 16:40:51 +02:00

540 lines
9.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 302001119
L1_1 = {}
L2_1 = {}
L2_1.config_id = 119001
L2_1.monster_id = 23030101
L3_1 = {}
L3_1.x = 543.358
L3_1.y = 200.377
L3_1.z = 587.346
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L3_1 = {}
L4_1 = 4107
L5_1 = 4108
L6_1 = 4109
L7_1 = 9002
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.affix = L3_1
L2_1.kill_score = 180
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 119002
L3_1.monster_id = 23030101
L4_1 = {}
L4_1.x = 529.29
L4_1.y = 200.592
L4_1.z = 585.726
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L8_1 = 9002
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.affix = L4_1
L3_1.kill_score = 180
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 119003
L4_1.monster_id = 23030101
L5_1 = {}
L5_1.x = 538.206
L5_1.y = 200.521
L5_1.z = 594.684
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 200.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4107
L7_1 = 4108
L8_1 = 4109
L9_1 = 9002
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.affix = L5_1
L4_1.kill_score = 180
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 119011
L5_1.monster_id = 23030102
L6_1 = {}
L6_1.x = 529.29
L6_1.y = 200.592
L6_1.z = 585.726
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 90.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.disableWander = true
L6_1 = {}
L7_1 = 4107
L8_1 = 4108
L9_1 = 4109
L10_1 = 9002
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.affix = L6_1
L5_1.kill_score = 180
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 119012
L6_1.monster_id = 23030102
L7_1 = {}
L7_1.x = 543.358
L7_1.y = 200.377
L7_1.z = 587.346
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 270.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.disableWander = true
L7_1 = {}
L8_1 = 4107
L9_1 = 4108
L10_1 = 4109
L11_1 = 9002
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L6_1.affix = L7_1
L6_1.kill_score = 180
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 119013
L7_1.monster_id = 23030102
L8_1 = {}
L8_1.x = 538.206
L8_1.y = 200.521
L8_1.z = 594.684
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 200.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L7_1.disableWander = true
L8_1 = {}
L9_1 = 4107
L10_1 = 4108
L11_1 = 4109
L12_1 = 9002
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L7_1.affix = L8_1
L7_1.kill_score = 180
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1119021
L2_1.name = "ANY_MONSTER_DIE_119021"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_119021"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_119021"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1119022
L3_1.name = "MONSTER_TIDE_DIE_119022"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_119022"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_119022"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1119025
L4_1.name = "MONSTER_TIDE_DIE_119025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "4"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_119025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_119025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1119028
L5_1.name = "ANY_MONSTER_DIE_119028"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_119028"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_119028"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1119029
L6_1.name = "MONSTER_TIDE_DIE_119029"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_119029"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_119029"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1119032
L7_1.name = "MONSTER_TIDE_DIE_119032"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "4"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_119032"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_119032"
L7_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 5
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 119001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_119021"
L5_1 = "MONSTER_TIDE_DIE_119022"
L6_1 = "MONSTER_TIDE_DIE_119025"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 119002
L6_1 = 119003
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 119012
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_119028"
L7_1 = "MONSTER_TIDE_DIE_119029"
L8_1 = "MONSTER_TIDE_DIE_119032"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 119011
L8_1 = 119013
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 119001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_119021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001119
L6_2 = {}
L7_2 = 119002
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_119021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_119022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001119
L6_2 = {}
L7_2 = 119003
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_119022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_119025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001119
L6_2 = {}
L7_2 = 119002
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_119025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 119012 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_119028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001119
L6_2 = {}
L7_2 = 119011
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_119028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_119029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001119
L6_2 = {}
L7_2 = 119013
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_119029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_119032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001119
L6_2 = {}
L7_2 = 119011
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_119032 = L1_1