Grasscutter_Resources/Resources/Scripts/Scene/7/scene7_group177005019.lua
2022-04-29 16:40:51 +02:00

929 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1
L0_1 = {}
L0_1.group_id = 177005019
L1_1 = {}
L1_1.pt1 = 700500024
L2_1 = {}
L3_1 = {}
L4_1 = 0
L5_1 = 201
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[19014] = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 202
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[19007] = L3_1
function L3_1(A0_2, A1_2, A2_2)
local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L3_2 = ScriptLib
L3_2 = L3_2.MoveAvatarByPointArray
L4_2 = A0_2
L5_2 = A0_2.uid
L6_2 = A1_2
L7_2 = A2_2
L8_2 = {}
L8_2.speed = 10
L9_2 = "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}"
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
TeleportAction = L3_1
L3_1 = {}
monsters = L3_1
L3_1 = {}
npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 19001
L4_1.gadget_id = 70330176
L5_1 = {}
L5_1.x = 525.658
L5_1.y = 273.772
L5_1.z = 612.979
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 351.212
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L4_1.area_id = 210
L3_1[19001] = L4_1
L4_1 = {}
L4_1.config_id = 19002
L4_1.gadget_id = 70330155
L5_1 = {}
L5_1.x = 525.525
L5_1.y = 277.844
L5_1.z = 612.686
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 37.577
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L4_1.area_id = 210
L3_1[19002] = L4_1
L4_1 = {}
L4_1.config_id = 19004
L4_1.gadget_id = 70330177
L5_1 = {}
L5_1.x = 523.708
L5_1.y = 210.731
L5_1.z = 613.487
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 75.573
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.route_id = 700500027
L4_1.area_id = 210
L3_1[19004] = L4_1
L4_1 = {}
L4_1.config_id = 19005
L4_1.gadget_id = 70211160
L5_1 = {}
L5_1.x = 508.335
L5_1.y = 260.564
L5_1.z = 623.945
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 211.983
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\184\138\228\184\139\229\174\171\230\180\187\229\138\168\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.autopick = true
L4_1.area_id = 210
L3_1[19005] = L4_1
L4_1 = {}
L4_1.config_id = 19007
L4_1.gadget_id = 70330187
L5_1 = {}
L5_1.x = 523.026
L5_1.y = 259.27
L5_1.z = 581.971
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 122.542
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.start_route = false
L4_1.is_use_point_array = true
L4_1.area_id = 210
L3_1[19007] = L4_1
L4_1 = {}
L4_1.config_id = 19008
L4_1.gadget_id = 70330177
L5_1 = {}
L5_1.x = 508.187
L5_1.y = 257.882
L5_1.z = 623.786
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 303.095
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.start_route = false
L4_1.area_id = 210
L3_1[19008] = L4_1
L4_1 = {}
L4_1.config_id = 19009
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 499.684
L5_1.y = 220.767
L5_1.z = 627.051
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 300.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19009] = L4_1
L4_1 = {}
L4_1.config_id = 19010
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 496.693
L5_1.y = 221.849
L5_1.z = 621.555
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 300.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19010] = L4_1
L4_1 = {}
L4_1.config_id = 19011
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 493.377
L5_1.y = 223.131
L5_1.z = 615.931
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 300.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19011] = L4_1
L4_1 = {}
L4_1.config_id = 19012
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 490.352
L5_1.y = 224.42
L5_1.z = 610.627
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 300.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19012] = L4_1
L4_1 = {}
L4_1.config_id = 19013
L4_1.gadget_id = 70330177
L5_1 = {}
L5_1.x = 486.955
L5_1.y = 224.491
L5_1.z = 604.848
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 255.381
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.route_id = 700500026
L4_1.area_id = 210
L3_1[19013] = L4_1
L4_1 = {}
L4_1.config_id = 19014
L4_1.gadget_id = 70330187
L5_1 = {}
L5_1.x = 493.427
L5_1.y = 249.178
L5_1.z = 600.848
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 122.495
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.start_route = false
L4_1.is_use_point_array = true
L4_1.area_id = 210
L3_1[19014] = L4_1
L4_1 = {}
L4_1.config_id = 19015
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 516.514
L5_1.y = 257.881
L5_1.z = 585.983
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 303.095
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.start_route = false
L4_1.area_id = 210
L3_1[19015] = L4_1
L4_1 = {}
L4_1.config_id = 19016
L4_1.gadget_id = 70330144
L5_1 = {}
L5_1.x = 546.18
L5_1.y = 267.894
L5_1.z = 567.247
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 211.734
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.start_route = false
L4_1.area_id = 210
L3_1[19016] = L4_1
L4_1 = {}
L4_1.config_id = 19017
L4_1.gadget_id = 70290275
L5_1 = {}
L5_1.x = 546.146
L5_1.y = 271.592
L5_1.z = 567.113
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 13.359
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19017] = L4_1
L4_1 = {}
L4_1.config_id = 19019
L4_1.gadget_id = 70330191
L5_1 = {}
L5_1.x = 537.55
L5_1.y = 287.206
L5_1.z = 628.251
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 8.111
L5_1.y = 129.676
L5_1.z = 255.305
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19019] = L4_1
L4_1 = {}
L4_1.config_id = 19022
L4_1.gadget_id = 70330177
L5_1 = {}
L5_1.x = 508.37
L5_1.y = 267.894
L5_1.z = 558.806
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 211.734
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.start_route = false
L4_1.area_id = 210
L3_1[19022] = L4_1
L4_1 = {}
L4_1.config_id = 19024
L4_1.gadget_id = 70211160
L5_1 = {}
L5_1.x = 508.233
L5_1.y = 270.579
L5_1.z = 558.67
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 32.452
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\184\138\228\184\139\229\174\171\230\180\187\229\138\168\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.autopick = true
L4_1.area_id = 210
L3_1[19024] = L4_1
L4_1 = {}
L4_1.config_id = 19033
L4_1.gadget_id = 70330191
L5_1 = {}
L5_1.x = 517.358
L5_1.y = 289.207
L5_1.z = 599.932
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 346.831
L5_1.y = 310.864
L5_1.z = 52.419
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L3_1[19033] = L4_1
gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 19003
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = 526.029
L5_1.y = 274.492
L5_1.z = 613.181
L4_1.pos = L5_1
L4_1.area_id = 210
L3_1[19003] = L4_1
L4_1 = {}
L4_1.config_id = 19018
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 2
L5_1 = {}
L5_1.x = 546.146
L5_1.y = 271.592
L5_1.z = 567.113
L4_1.pos = L5_1
L4_1.area_id = 210
L3_1[19018] = L4_1
L4_1 = {}
L4_1.config_id = 19020
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 1
L5_1 = {}
L5_1.x = 523.021
L5_1.y = 260.539
L5_1.z = 581.987
L4_1.pos = L5_1
L4_1.area_id = 210
L3_1[19020] = L4_1
L4_1 = {}
L4_1.config_id = 19021
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 1
L5_1 = {}
L5_1.x = 493.437
L5_1.y = 250.433
L5_1.z = 600.826
L4_1.pos = L5_1
L4_1.area_id = 210
L3_1[19021] = L4_1
regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1019003
L4_1.name = "ENTER_REGION_19003"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_19003"
L4_1.action = "action_EVENT_ENTER_REGION_19003"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1019006
L5_1.name = "GADGET_STATE_CHANGE_19006"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_19006"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_19006"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1019018
L6_1.name = "ENTER_REGION_19018"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = "condition_EVENT_ENTER_REGION_19018"
L6_1.action = "action_EVENT_ENTER_REGION_19018"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1019020
L7_1.name = "ENTER_REGION_19020"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ENTER_REGION_19020"
L7_1.action = "action_EVENT_ENTER_REGION_19020"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1019021
L8_1.name = "ENTER_REGION_19021"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_19021"
L8_1.action = "action_EVENT_ENTER_REGION_19021"
L8_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
triggers = L3_1
L3_1 = {}
variables = L3_1
L3_1 = {}
L3_1.suite = 4
L3_1.end_suite = 3
L3_1.rand_suite = false
init_config = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 19001
L7_1 = 19002
L8_1 = 19004
L9_1 = 19005
L10_1 = 19007
L11_1 = 19008
L12_1 = 19009
L13_1 = 19010
L14_1 = 19011
L15_1 = 19012
L16_1 = 19013
L17_1 = 19014
L18_1 = 19015
L19_1 = 19016
L20_1 = 19017
L21_1 = 19022
L22_1 = 19024
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L5_1[10] = L15_1
L5_1[11] = L16_1
L5_1[12] = L17_1
L5_1[13] = L18_1
L5_1[14] = L19_1
L5_1[15] = L20_1
L5_1[16] = L21_1
L5_1[17] = L22_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 19003
L7_1 = 19018
L8_1 = 19020
L9_1 = 19021
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_19003"
L7_1 = "GADGET_STATE_CHANGE_19006"
L8_1 = "ENTER_REGION_19018"
L9_1 = "ENTER_REGION_19020"
L10_1 = "ENTER_REGION_19021"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 19019
L8_1 = 19033
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 19001
L9_1 = 19002
L10_1 = 19004
L11_1 = 19005
L12_1 = 19007
L13_1 = 19008
L14_1 = 19009
L15_1 = 19010
L16_1 = 19011
L17_1 = 19012
L18_1 = 19013
L19_1 = 19014
L20_1 = 19015
L21_1 = 19016
L22_1 = 19017
L23_1 = 19019
L24_1 = 19022
L25_1 = 19024
L26_1 = 19033
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L7_1[10] = L17_1
L7_1[11] = L18_1
L7_1[12] = L19_1
L7_1[13] = L20_1
L7_1[14] = L21_1
L7_1[15] = L22_1
L7_1[16] = L23_1
L7_1[17] = L24_1
L7_1[18] = L25_1
L7_1[19] = L26_1
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 19018
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ENTER_REGION_19018"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
suites = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 19003 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_19003 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "400512001"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_19003 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 19002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param3
if L2_2 == L3_2 then
goto lbl_16
end
end
end
L2_2 = false
do return L2_2 end
::lbl_16::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_19006 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 19001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 177005019
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 525.5248
L2_2.y = 278.7718
L2_2.z = 612.979
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 3
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.AddQuestProgress
L5_2 = A0_2
L6_2 = "400510601"
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : add_quest_progress"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.GoToGroupSuite
L5_2 = A0_2
L6_2 = 177005019
L7_2 = 3
L4_2 = L4_2(L5_2, L6_2, L7_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : goto_groupSuite"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_GADGET_STATE_CHANGE_19006 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 19018 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_19018 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = TeleportAction
L3_2 = A0_2
L4_2 = L1_1.pt1
L5_2 = {}
L6_2 = 1
L7_2 = 2
L8_2 = 3
L5_2[1] = L6_2
L5_2[2] = L7_2
L5_2[3] = L8_2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_19018 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 19020 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_19020 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 162
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_19020 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 19021 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_19021 = L3_1
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 162
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_19021 = L3_1
L3_1 = require
L4_1 = "V2_5/DarkStair"
L3_1(L4_1)