Grasscutter_Resources/Resources/Scripts/Scene/50004/scene50004_group250004039.lua
2022-04-29 16:40:51 +02:00

81 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 250004039
L1_1 = {}
L2_1 = {}
L2_1.config_id = 22
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = -47.31
L3_1.y = -11.0
L3_1.z = -47.342
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 177.448
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L3_1 = {}
L3_1.config_id = 23
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = -53.001
L4_1.y = -11.0
L4_1.z = -56.057
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 108.344
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = {}
L4_1.config_id = 24
L4_1.monster_id = 22010301
L5_1 = {}
L5_1.x = -41.911
L5_1.y = -11.0
L5_1.z = -56.447
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 260.993
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 24
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1