Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005171.lua
2022-04-29 16:40:51 +02:00

118 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005171
L1_1 = {}
L2_1 = {}
L2_1.config_id = 171001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 152.257
L3_1.y = 263.19
L3_1.z = 396.425
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 343.96
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9016
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 171002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 152.442
L4_1.y = 263.19
L4_1.z = 400.553
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 203.442
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9016
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 171003
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 150.322
L5_1.y = 263.19
L5_1.z = 396.721
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 39.084
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9016
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 171004
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 159.158
L6_1.y = 263.939
L6_1.z = 408.51
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 220.332
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 171001
L5_1 = 171002
L6_1 = 171003
L7_1 = 171004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1