mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
246 lines
4.5 KiB
Lua
246 lines
4.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 155005153
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 153001
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L2_1.monster_id = 21020801
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L3_1 = {}
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L3_1.x = 667.284
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L3_1.y = 263.13
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L3_1.z = 635.211
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 255.054
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
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L2_1.disableWander = true
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L2_1.pose_id = 401
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 153004
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 662.975
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L4_1.y = 262.627
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L4_1.z = 641.953
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 19.498
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L4_1.y = 251.857
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L4_1.z = 353.116
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.pose_id = 9002
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 153005
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = 662.503
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L5_1.y = 261.654
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L5_1.z = 634.401
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 58.57
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 9003
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L4_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 153002
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L2_1.gadget_id = 70211022
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L3_1 = {}
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L3_1.x = 661.931
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L3_1.y = 261.515
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L3_1.z = 640.251
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 356.98
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L3_1.y = 29.3
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L3_1.z = 15.362
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 153006
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L3_1.gadget_id = 70310001
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L4_1 = {}
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L4_1.x = 663.531
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L4_1.y = 261.881
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L4_1.z = 636.314
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 153007
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L4_1.gadget_id = 70300089
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L5_1 = {}
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L5_1.x = 673.04
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L5_1.y = 265.819
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L5_1.z = 639.676
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1153003
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L2_1.name = "ANY_MONSTER_DIE_153003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_153003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_153003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 153008
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L3_1.gadget_id = 70300089
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L4_1 = {}
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L4_1.x = 668.102
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L4_1.y = 263.374
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L4_1.z = 641.196
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 153001
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L5_1 = 153004
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L6_1 = 153005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 153002
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L5_1 = 153006
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L6_1 = 153007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_153003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_153003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 153002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_153003 = L1_1
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