mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
663 lines
13 KiB
Lua
663 lines
13 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
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L0_1 = {}
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L0_1.group_id = 155005038
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L1_1 = {}
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L1_1.group_id = 155005038
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L2_1 = {}
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L3_1 = 38001
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L2_1[1] = L3_1
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L3_1 = {}
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L4_1 = 38001
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L3_1[1] = L4_1
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L4_1 = {}
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L5_1 = {}
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L6_1 = {}
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = DayNight_Gadget_Lock
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L2_2 = A0_2
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L3_2 = 38001
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L1_2(L2_2, L3_2)
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end
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L6_1["0"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = ScriptLib
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L1_2 = L1_2.AddExtraGroupSuite
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L2_2 = A0_2
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L3_2 = 155005038
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L4_2 = 2
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L1_2(L2_2, L3_2, L4_2)
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L1_2 = DayNight_Gadget_Lock
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L2_2 = A0_2
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L3_2 = 38001
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L1_2(L2_2, L3_2)
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end
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L6_1["1"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = ScriptLib
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L1_2 = L1_2.AddExtraGroupSuite
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L2_2 = A0_2
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L3_2 = 155005038
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L4_2 = 3
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L1_2(L2_2, L3_2, L4_2)
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L1_2 = DayNight_Gadget_Lock
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L2_2 = A0_2
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L3_2 = 38001
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L1_2(L2_2, L3_2)
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end
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L6_1["2"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = ScriptLib
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L1_2 = L1_2.AddQuestProgress
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L2_2 = A0_2
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L3_2 = "72190_DefeatAmbush"
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L1_2(L2_2, L3_2)
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L1_2 = DayNight_Gadget_Unlock
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L2_2 = A0_2
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L3_2 = 38001
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L1_2(L2_2, L3_2)
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end
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L6_1["3"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = ScriptLib
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L1_2 = L1_2.AddQuestProgress
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L2_2 = A0_2
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L3_2 = "72190_SolvePuzzle"
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L1_2(L2_2, L3_2)
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end
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L6_1["4"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = ScriptLib
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L1_2 = L1_2.SetGroupGadgetStateByConfigId
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L2_2 = A0_2
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L3_2 = 155005038
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L4_2 = 38006
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L5_2 = 201
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L1_2(L2_2, L3_2, L4_2, L5_2)
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L1_2 = DayNight_Gadget_Finish
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L2_2 = A0_2
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L3_2 = 38001
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L1_2(L2_2, L3_2)
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end
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L6_1["5"] = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = ScriptLib
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L1_2 = L1_2.GetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "gameplayState"
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L1_2 = L1_2(L2_2, L3_2)
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L2_2 = tostring
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L3_2 = L1_2
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L2_2 = L2_2(L3_2)
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L2_2 = L6_1[L2_2]
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L3_2 = A0_2
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L2_2(L3_2)
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end
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UpdateGamePlayState = L7_1
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L7_1 = {}
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L8_1 = {}
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L8_1.config_id = 38007
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L8_1.monster_id = 22040101
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L9_1 = {}
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L9_1.x = 219.191
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L9_1.y = 174.436
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L9_1.z = -422.662
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 11.629
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 36
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L8_1.drop_id = 1000100
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L8_1.pose_id = 101
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L8_1.area_id = 200
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L9_1 = {}
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L9_1.config_id = 38008
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L9_1.monster_id = 22040101
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L10_1 = {}
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L10_1.x = 214.156
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L10_1.y = 173.903
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L10_1.z = -412.055
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 58.791
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 36
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L9_1.drop_id = 1000100
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L9_1.pose_id = 101
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L9_1.area_id = 200
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L10_1 = {}
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L10_1.config_id = 38009
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L10_1.monster_id = 22040101
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L11_1 = {}
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L11_1.x = 222.079
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L11_1.y = 174.448
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L11_1.z = -414.591
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 281.739
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 36
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L10_1.drop_id = 1000100
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L10_1.pose_id = 101
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L10_1.area_id = 200
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L7_1[3] = L10_1
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monsters = L7_1
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L7_1 = {}
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npcs = L7_1
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L7_1 = {}
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L8_1 = {}
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L8_1.config_id = 38001
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L8_1.gadget_id = 70360312
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L9_1 = {}
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L9_1.x = 213.394
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L9_1.y = 174.858
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L9_1.z = -412.741
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 98.185
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 36
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L8_1.area_id = 200
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L9_1 = {}
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L9_1.config_id = 38006
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L9_1.gadget_id = 70290291
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L10_1 = {}
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L10_1.x = 214.264
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L10_1.y = 174.763
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L10_1.z = -417.471
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 59.254
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 36
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L9_1.area_id = 200
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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gadgets = L7_1
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L7_1 = {}
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L8_1 = {}
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L8_1.config_id = 38002
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L9_1 = RegionShape
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L9_1 = L9_1.SPHERE
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L8_1.shape = L9_1
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L8_1.radius = 10
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L9_1 = {}
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L9_1.x = 216.602
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L9_1.y = 175.214
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L9_1.z = -416.21
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L8_1.pos = L9_1
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L8_1.area_id = 200
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L7_1[1] = L8_1
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regions = L7_1
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L7_1 = {}
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L8_1 = {}
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L8_1.config_id = 1038002
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L8_1.name = "ENTER_REGION_38002"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_ENTER_REGION
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L8_1.event = L9_1
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L8_1.source = "1"
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L8_1.condition = "condition_EVENT_ENTER_REGION_38002"
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L8_1.action = "action_EVENT_ENTER_REGION_38002"
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L8_1.trigger_count = 0
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L9_1 = {}
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L9_1.config_id = 1038003
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L9_1.name = "VARIABLE_CHANGE_38003"
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L10_1 = EventType
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L10_1 = L10_1.EVENT_VARIABLE_CHANGE
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L9_1.event = L10_1
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L9_1.source = "gameplayState"
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L9_1.condition = ""
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L9_1.action = "action_EVENT_VARIABLE_CHANGE_38003"
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L9_1.trigger_count = 0
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L10_1 = {}
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L10_1.config_id = 1038004
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L10_1.name = "QUEST_START_38004"
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L11_1 = EventType
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L11_1 = L11_1.EVENT_QUEST_START
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L10_1.event = L11_1
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L10_1.source = "7219001"
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L10_1.condition = ""
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L10_1.action = "action_EVENT_QUEST_START_38004"
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L10_1.trigger_count = 0
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L11_1 = {}
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L11_1.config_id = 1038005
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L11_1.name = "GADGET_STATE_CHANGE_38005"
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L12_1 = EventType
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L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE
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L11_1.event = L12_1
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L11_1.source = ""
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L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_38005"
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L11_1.action = "action_EVENT_GADGET_STATE_CHANGE_38005"
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L11_1.trigger_count = 0
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L12_1 = {}
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L12_1.config_id = 1038010
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L12_1.name = "QUEST_START_38010"
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L13_1 = EventType
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L13_1 = L13_1.EVENT_QUEST_START
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L12_1.event = L13_1
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L12_1.source = "7219003"
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L12_1.condition = ""
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L12_1.action = "action_EVENT_QUEST_START_38010"
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L12_1.trigger_count = 0
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L13_1 = {}
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L13_1.config_id = 1038011
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L13_1.name = "ANY_MONSTER_DIE_38011"
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L14_1 = EventType
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L14_1 = L14_1.EVENT_ANY_MONSTER_DIE
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L13_1.event = L14_1
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L13_1.source = ""
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L13_1.condition = "condition_EVENT_ANY_MONSTER_DIE_38011"
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L13_1.action = "action_EVENT_ANY_MONSTER_DIE_38011"
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L13_1.trigger_count = 0
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L14_1 = {}
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L14_1.config_id = 1038012
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L14_1.name = "GROUP_LOAD_38012"
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L15_1 = EventType
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L15_1 = L15_1.EVENT_GROUP_LOAD
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L14_1.event = L15_1
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L14_1.source = ""
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L14_1.condition = ""
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L14_1.action = "action_EVENT_GROUP_LOAD_38012"
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L14_1.trigger_count = 0
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L15_1 = {}
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L15_1.config_id = 1038013
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L15_1.name = "QUEST_START_38013"
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L16_1 = EventType
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L16_1 = L16_1.EVENT_QUEST_START
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L15_1.event = L16_1
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L15_1.source = "7219002"
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L15_1.condition = ""
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L15_1.action = "action_EVENT_QUEST_START_38013"
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L15_1.trigger_count = 0
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L16_1 = {}
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L16_1.config_id = 1038014
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L16_1.name = "TIME_AXIS_PASS_38014"
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L17_1 = EventType
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L17_1 = L17_1.EVENT_TIME_AXIS_PASS
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L16_1.event = L17_1
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L16_1.source = "reactiveReminder"
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L16_1.condition = ""
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L16_1.action = "action_EVENT_TIME_AXIS_PASS_38014"
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L16_1.trigger_count = 0
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L7_1[3] = L10_1
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L7_1[4] = L11_1
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L7_1[5] = L12_1
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L7_1[6] = L13_1
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L7_1[7] = L14_1
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L7_1[8] = L15_1
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L7_1[9] = L16_1
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triggers = L7_1
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L7_1 = {}
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L8_1 = {}
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L8_1.configId = 1
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L8_1.name = "gameplayState"
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L8_1.value = 0
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L8_1.no_refresh = true
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L9_1 = {}
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L9_1.configId = 2
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L9_1.name = "ReminderTimer"
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L9_1.value = 0
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L9_1.no_refresh = true
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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variables = L7_1
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L7_1 = {}
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L7_1.suite = 1
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L7_1.end_suite = 0
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L7_1.rand_suite = false
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init_config = L7_1
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L7_1 = {}
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L8_1 = {}
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L9_1 = {}
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L8_1.monsters = L9_1
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L9_1 = {}
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L10_1 = 38001
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L11_1 = 38006
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L9_1[1] = L10_1
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L9_1[2] = L11_1
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L8_1.gadgets = L9_1
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L9_1 = {}
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L8_1.regions = L9_1
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L9_1 = {}
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L10_1 = "VARIABLE_CHANGE_38003"
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L11_1 = "QUEST_START_38004"
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L12_1 = "GADGET_STATE_CHANGE_38005"
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L13_1 = "QUEST_START_38010"
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L14_1 = "GROUP_LOAD_38012"
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L15_1 = "QUEST_START_38013"
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L9_1[1] = L10_1
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L9_1[2] = L11_1
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L9_1[3] = L12_1
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L9_1[4] = L13_1
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L9_1[5] = L14_1
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L9_1[6] = L15_1
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L8_1.triggers = L9_1
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L8_1.rand_weight = 100
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L9_1 = {}
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L10_1 = {}
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L9_1.monsters = L10_1
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L10_1 = {}
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L9_1.gadgets = L10_1
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L10_1 = {}
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L11_1 = 38002
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L10_1[1] = L11_1
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L9_1.regions = L10_1
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L10_1 = {}
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L11_1 = "ENTER_REGION_38002"
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L12_1 = "TIME_AXIS_PASS_38014"
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L10_1[1] = L11_1
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L10_1[2] = L12_1
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L9_1.triggers = L10_1
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L9_1.rand_weight = 100
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L10_1 = {}
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L11_1 = {}
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L12_1 = 38007
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L13_1 = 38008
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L14_1 = 38009
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L11_1[1] = L12_1
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L11_1[2] = L13_1
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L11_1[3] = L14_1
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L10_1.monsters = L11_1
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L11_1 = {}
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L10_1.gadgets = L11_1
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L11_1 = {}
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L10_1.regions = L11_1
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L11_1 = {}
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L12_1 = "ANY_MONSTER_DIE_38011"
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L11_1[1] = L12_1
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L10_1.triggers = L11_1
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L10_1.rand_weight = 100
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L7_1[3] = L10_1
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suites = L7_1
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function L7_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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if L2_2 ~= 38002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "gameplayState"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "ReminderTimer"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetSceneUidList
|
|
L3_2 = A0_2
|
|
L2_2 = L2_2(L3_2)
|
|
L3_2 = L2_2[1]
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.GetCurrentLevelTagVec
|
|
L5_2 = A0_2
|
|
L6_2 = 1
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
L4_2 = L4_2[1]
|
|
if L4_2 == 2 then
|
|
L5_2 = false
|
|
return L5_2
|
|
else
|
|
L5_2 = true
|
|
return L5_2
|
|
end
|
|
L5_2 = true
|
|
return L5_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_38002 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = 7217714
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "ReminderTimer"
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.InitTimeAxis
|
|
L3_2 = A0_2
|
|
L4_2 = "reactiveReminder"
|
|
L5_2 = {}
|
|
L6_2 = 10
|
|
L5_2[1] = L6_2
|
|
L6_2 = false
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_38002 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = A1_2.param1
|
|
L3_2 = A1_2.param2
|
|
if L2_2 == L3_2 then
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = UpdateGamePlayState
|
|
L3_2 = A0_2
|
|
L2_2(L3_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_VARIABLE_CHANGE_38003 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "gameplayState"
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_START_38004 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2
|
|
L2_2 = A1_2.param2
|
|
if 38001 ~= L2_2 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_GADGET_STATE_CHANGE_38005 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGadgetStateByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = 155005038
|
|
L5_2 = 38001
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if L2_2 == 312 then
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.SetGroupVariableValue
|
|
L4_2 = A0_2
|
|
L5_2 = "gameplayState"
|
|
L6_2 = 4
|
|
L3_2(L4_2, L5_2, L6_2)
|
|
end
|
|
L3_2 = 0
|
|
return L3_2
|
|
end
|
|
action_EVENT_GADGET_STATE_CHANGE_38005 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "gameplayState"
|
|
L5_2 = 5
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_START_38010 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupMonsterCountByGroupId
|
|
L3_2 = A0_2
|
|
L4_2 = 155005038
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ANY_MONSTER_DIE_38011 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "gameplayState"
|
|
L5_2 = 3
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_DIE_38011 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = UpdateGamePlayState
|
|
L3_2 = A0_2
|
|
L2_2(L3_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GROUP_LOAD_38012 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "gameplayState"
|
|
L5_2 = 2
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_START_38013 = L7_1
|
|
function L7_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "ReminderTimer"
|
|
L5_2 = 0
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_TIME_AXIS_PASS_38014 = L7_1
|
|
L7_1 = require
|
|
L8_1 = "V2_4/EnvState"
|
|
L7_1(L8_1)
|
|
L7_1 = require
|
|
L8_1 = "V2_4/EnvStateWorktop"
|
|
L7_1(L8_1)
|