mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
561 lines
10 KiB
Lua
561 lines
10 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 155005014
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 14020
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L2_1.monster_id = 22050101
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L3_1 = {}
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L3_1.x = 152.117
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L3_1.y = 185.934
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L3_1.z = -413.246
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 274.79
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_id = 1000100
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L2_1.pose_id = 101
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 14021
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L3_1.monster_id = 22050201
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L4_1 = {}
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L4_1.x = 132.582
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L4_1.y = 185.985
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L4_1.z = -411.232
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 112.879
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_id = 1000100
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L3_1.pose_id = 101
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 14022
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L4_1.monster_id = 22040101
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L5_1 = {}
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L5_1.x = 141.727
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L5_1.y = 185.973
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L5_1.z = -423.592
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_id = 1000100
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L4_1.pose_id = 101
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 14023
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L5_1.monster_id = 22040201
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L6_1 = {}
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L6_1.x = 147.074
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L6_1.y = 185.934
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L6_1.z = -404.382
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 201.212
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.drop_id = 1000100
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L5_1.pose_id = 101
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L5_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 14001
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L2_1.gadget_id = 70350006
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L3_1 = {}
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L3_1.x = 128.364
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L3_1.y = 187.284
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L3_1.z = -421.88
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 240.013
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 14026
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L3_1.gadget_id = 70211012
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L4_1 = {}
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L4_1.x = 142.58
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L4_1.y = 185.946
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L4_1.z = -414.104
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 60.011
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
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L4_1 = GadgetState
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L4_1 = L4_1.ChestLocked
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L3_1.state = L4_1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1014002
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L2_1.name = "GADGET_STATE_CHANGE_14002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_14002"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_14002"
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L3_1 = {}
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L3_1.config_id = 1014003
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L3_1.name = "QUEST_START_14003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_START
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L3_1.event = L4_1
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L3_1.source = "7219005"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_QUEST_START_14003"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1014004
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L4_1.name = "QUEST_START_14004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_QUEST_START
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L4_1.event = L5_1
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L4_1.source = "7219006"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_QUEST_START_14004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1014005
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L5_1.name = "GROUP_LOAD_14005"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GROUP_LOAD
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = ""
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L5_1.action = "action_EVENT_GROUP_LOAD_14005"
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L6_1 = {}
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L6_1.config_id = 1014006
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L6_1.name = "QUEST_FINISH_14006"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_QUEST_FINISH
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L6_1.event = L7_1
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L6_1.source = "7219006"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_QUEST_FINISH_14006"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1014019
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L7_1.name = "ANY_MONSTER_DIE_14019"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_14019"
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L7_1.action = "action_EVENT_ANY_MONSTER_DIE_14019"
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L7_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.io_type = 1
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14001
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L4_1.state = 0
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L5_1 = {}
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L5_1.config_id = 14026
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L5_1.state = 101
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_START_14003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[1] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14001
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L4_1.state = 0
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L5_1 = {}
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L5_1.config_id = 14026
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L5_1.state = 101
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14020
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L5_1 = {}
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L5_1.config_id = 14021
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L6_1 = {}
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L6_1.config_id = 14022
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L7_1 = {}
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L7_1.config_id = 14023
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_START_14004"
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L5_1 = "ANY_MONSTER_DIE_14019"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[2] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14001
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L4_1.state = 201
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L5_1 = {}
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L5_1.config_id = 14026
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L5_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_14002"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[3] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14001
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L4_1.state = 201
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L5_1 = {}
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L5_1.config_id = 14026
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L5_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GROUP_LOAD_14005"
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L5_1 = "QUEST_FINISH_14006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[4] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 14001
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L4_1.state = 201
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[5] = L2_1
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suite_disk = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 14001
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L5_1 = 14026
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_START_14003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 14020
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L6_1 = 14021
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L7_1 = 14022
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L8_1 = 14023
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 14001
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L6_1 = 14026
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "QUEST_START_14004"
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L6_1 = "ANY_MONSTER_DIE_14019"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 14001
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L7_1 = 14026
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "GADGET_STATE_CHANGE_14002"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L5_1.monsters = L6_1
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L6_1 = {}
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L7_1 = 14001
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L8_1 = 14026
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L7_1 = "GROUP_LOAD_14005"
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L8_1 = "QUEST_FINISH_14006"
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L6_1 = {}
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L7_1 = {}
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L6_1.monsters = L7_1
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L7_1 = {}
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L8_1 = 14001
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L7_1[1] = L8_1
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L6_1.gadgets = L7_1
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L7_1 = {}
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L6_1.regions = L7_1
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L7_1 = {}
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L6_1.triggers = L7_1
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L6_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 155005014
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L6_2 = 14026
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_14002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
|
|
L2_2 = L2_2.GoToFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 155005014
|
|
L5_2 = 4
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "72190_QuestFinish"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GADGET_STATE_CHANGE_14002 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GoToFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 155005014
|
|
L5_2 = 2
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_START_14003 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GoToFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 155005014
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_START_14004 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "72190_QuestFinish"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GROUP_LOAD_14005 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GoToFlowSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 155005014
|
|
L5_2 = 5
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_FINISH_14006 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupMonsterCount
|
|
L3_2 = A0_2
|
|
L2_2 = L2_2(L3_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ANY_MONSTER_DIE_14019 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "72190_DefeatGurdian"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_DIE_14019 = L1_1
|