Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004130.lua
2022-04-29 16:40:51 +02:00

148 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 144004130
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 130001
L2_1.gadget_id = 70950093
L3_1 = {}
L3_1.x = -189.099
L3_1.y = 200.0
L3_1.z = 237.495
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.autopick = true
L2_1.area_id = 103
L3_1 = {}
L3_1.config_id = 130002
L3_1.gadget_id = 70950093
L4_1 = {}
L4_1.x = -99.769
L4_1.y = 200.0
L4_1.z = -650.851
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.autopick = true
L3_1.area_id = 100
L4_1 = {}
L4_1.config_id = 130003
L4_1.gadget_id = 70950093
L5_1 = {}
L5_1.x = 420.105
L5_1.y = 200.0
L5_1.z = -531.868
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.autopick = true
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 130005
L5_1.gadget_id = 70950093
L6_1 = {}
L6_1.x = 316.468
L6_1.y = 200.0
L6_1.z = -223.408
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.autopick = true
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 130006
L6_1.gadget_id = 70950093
L7_1 = {}
L7_1.x = 296.928
L7_1.y = 200.0
L7_1.z = -66.868
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.autopick = true
L6_1.area_id = 102
L7_1 = {}
L7_1.config_id = 130008
L7_1.gadget_id = 70950093
L8_1 = {}
L8_1.x = 205.495
L8_1.y = 200.0
L8_1.z = 82.75
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.autopick = true
L7_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 130001
L5_1 = 130002
L6_1 = 130003
L7_1 = 130005
L8_1 = 130006
L9_1 = 130008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1