Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004025.lua
2022-04-29 16:40:51 +02:00

855 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 144004025
L1_1 = {}
L2_1 = {}
L2_1.config_id = 25001
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = -498.691
L3_1.y = 124.028
L3_1.z = -710.0
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 20.037
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 100
L3_1 = {}
L3_1.config_id = 25002
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = -476.561
L4_1.y = 124.049
L4_1.z = -708.741
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 353.81
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 100
L4_1 = {}
L4_1.config_id = 25003
L4_1.monster_id = 21020101
L5_1 = {}
L5_1.x = -487.388
L5_1.y = 126.499
L5_1.z = -698.756
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 323.584
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 100
L5_1 = {}
L5_1.config_id = 25004
L5_1.monster_id = 21030301
L6_1 = {}
L6_1.x = -487.715
L6_1.y = 126.494
L6_1.z = -698.264
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 27.558
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 100
L6_1 = {}
L6_1.config_id = 25005
L6_1.monster_id = 22010201
L7_1 = {}
L7_1.x = -487.499
L7_1.y = 126.462
L7_1.z = -697.736
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 323.584
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.area_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 25006
L2_1.gadget_id = 70290058
L3_1 = {}
L3_1.x = -498.438
L3_1.y = 124.036
L3_1.z = -709.971
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 100
L3_1 = {}
L3_1.config_id = 25007
L3_1.gadget_id = 70950092
L4_1 = {}
L4_1.x = -498.373
L4_1.y = 120.295
L4_1.z = -709.942
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 314.149
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 100
L4_1 = {}
L4_1.config_id = 25008
L4_1.gadget_id = 70950092
L5_1 = {}
L5_1.x = -475.777
L5_1.y = 120.326
L5_1.z = -709.156
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 311.327
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 100
L5_1 = {}
L5_1.config_id = 25009
L5_1.gadget_id = 70290058
L6_1 = {}
L6_1.x = -475.777
L6_1.y = 122.979
L6_1.z = -709.156
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 100
L6_1 = {}
L6_1.config_id = 25010
L6_1.gadget_id = 70290059
L7_1 = {}
L7_1.x = -486.94
L7_1.y = 120.295
L7_1.z = -698.06
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 100
L7_1 = {}
L7_1.config_id = 25011
L7_1.gadget_id = 70950087
L8_1 = {}
L8_1.x = -499.938
L8_1.y = 120.682
L8_1.z = -706.291
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 49.032
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 100
L8_1 = {}
L8_1.config_id = 25012
L8_1.gadget_id = 70950087
L9_1 = {}
L9_1.x = -473.766
L9_1.y = 121.688
L9_1.z = -704.538
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 196.466
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 100
L9_1 = {}
L9_1.config_id = 25013
L9_1.gadget_id = 70290060
L10_1 = {}
L10_1.x = -493.692
L10_1.y = 124.577
L10_1.z = -704.75
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 313.734
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 100
L10_1 = {}
L10_1.config_id = 25014
L10_1.gadget_id = 70290060
L11_1 = {}
L11_1.x = -481.174
L11_1.y = 124.495
L11_1.z = -704.343
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 221.702
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1025015
L2_1.name = "ANY_MONSTER_DIE_25015"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_25015"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1025017
L3_1.name = "GROUP_REFRESH_25017"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_REFRESH
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_GROUP_REFRESH_25017"
L4_1 = {}
L4_1.config_id = 1025019
L4_1.name = "BLOSSOM_PROGRESS_FINISH_25019"
L5_1 = EventType
L5_1 = L5_1.EVENT_BLOSSOM_PROGRESS_FINISH
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_25019"
L5_1 = {}
L5_1.config_id = 1025020
L5_1.name = "GROUP_LOAD_25020"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_GROUP_LOAD_25020"
L6_1 = {}
L6_1.config_id = 1025021
L6_1.name = "ANY_GADGET_DIE_25021"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_GADGET_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_GADGET_DIE_25021"
L6_1.action = "action_EVENT_ANY_GADGET_DIE_25021"
L7_1 = {}
L7_1.config_id = 1025022
L7_1.name = "ANY_GADGET_DIE_25022"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_GADGET_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_GADGET_DIE_25022"
L7_1.action = "action_EVENT_ANY_GADGET_DIE_25022"
L8_1 = {}
L8_1.config_id = 1025023
L8_1.name = "ANY_MONSTER_DIE_25023"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_25023"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_25023"
L9_1 = {}
L9_1.config_id = 1025024
L9_1.name = "ANY_MONSTER_DIE_25024"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_DIE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_25024"
L9_1.action = "action_EVENT_ANY_MONSTER_DIE_25024"
L10_1 = {}
L10_1.config_id = 1025025
L10_1.name = "ANY_MONSTER_DIE_25025"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_MONSTER_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_25025"
L10_1.action = "action_EVENT_ANY_MONSTER_DIE_25025"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "GroupCompletion"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "remainingHeat"
L3_1.value = 3
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "wave"
L4_1.value = 0
L4_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1025016
L3_1.name = "GADGET_CREATE_25016"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_25016"
L3_1.action = "action_EVENT_GADGET_CREATE_25016"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1025018
L4_1.name = "SELECT_OPTION_25018"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_25018"
L4_1.action = "action_EVENT_SELECT_OPTION_25018"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_25020"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 25001
L6_1 = 25002
L7_1 = 25004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 25006
L6_1 = 25007
L7_1 = 25008
L8_1 = 25009
L9_1 = 25010
L10_1 = 25011
L11_1 = 25012
L12_1 = 25013
L13_1 = 25014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_25015"
L6_1 = "GROUP_REFRESH_25017"
L7_1 = "BLOSSOM_PROGRESS_FINISH_25019"
L8_1 = "ANY_GADGET_DIE_25021"
L9_1 = "ANY_GADGET_DIE_25022"
L10_1 = "ANY_MONSTER_DIE_25023"
L11_1 = "ANY_MONSTER_DIE_25025"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 25003
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_25024"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 25005
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddBlossomScheduleProgressByGroupId
L3_2 = A0_2
L4_2 = 144004025
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_25015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetBlossomScheduleStateByGroupId
L3_2 = A0_2
L4_2 = 144004025
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_REFRESH_25017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetBlossomScheduleStateByGroupId
L3_2 = A0_2
L4_2 = 144004025
L5_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "GroupCompletion"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshBlossomGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 0
L4_2.suite = 2
L4_2.exclude_prev = true
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_blossom_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_BLOSSOM_PROGRESS_FINISH_25019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshBlossomGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 0
L4_2.suite = 2
L4_2.exclude_prev = true
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_blossom_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_25020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 25007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_25021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 25013
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_25021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 25008 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_25022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 25014
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_25022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 144004025
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_25023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144004025
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 2677
L2_2.y = 194
L2_2.z = -1745
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400002
L6_2 = L2_2
L7_2 = 25
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_25023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 144004025
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_25024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144004025
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 2677
L2_2.y = 194
L2_2.z = -1745
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400003
L6_2 = L2_2
L7_2 = 25
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_25024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 25004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_25025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 25006
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 25009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_25025 = L1_1