mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
255 lines
4.7 KiB
Lua
255 lines
4.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133225141
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 141001
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = -6429.744
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L3_1.y = 200.447
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L3_1.z = -2783.401
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 237.765
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.drop_id = 1000100
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L2_1.climate_area_id = 7
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 141002
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L3_1.monster_id = 21010301
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L4_1 = {}
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L4_1.x = -6428.012
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L4_1.y = 200.346
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L4_1.z = -2786.079
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 260.069
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.drop_id = 1000100
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L3_1.climate_area_id = 7
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 141005
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L4_1.monster_id = 21010901
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L5_1 = {}
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L5_1.x = -6440.25
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L5_1.y = 200.284
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L5_1.z = -2792.081
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 54.583
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.drop_id = 1000100
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L4_1.climate_area_id = 7
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L4_1.area_id = 18
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L5_1 = {}
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L5_1.config_id = 141006
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L5_1.monster_id = 21011001
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L6_1 = {}
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L6_1.x = -6442.616
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L6_1.y = 200.346
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L6_1.z = -2789.747
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 43.365
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 33
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L5_1.drop_id = 1000100
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L5_1.climate_area_id = 7
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L5_1.area_id = 18
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L6_1 = {}
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L6_1.config_id = 141007
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L6_1.monster_id = 21020801
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L7_1 = {}
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L7_1.x = -6426.742
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L7_1.y = 200.434
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L7_1.z = -2783.66
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 245.153
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 33
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L6_1.drop_id = 1000100
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L6_1.climate_area_id = 7
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L6_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1141003
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L2_1.name = "ANY_MONSTER_DIE_141003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_141003"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1141004
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L3_1.name = "ANY_MONSTER_DIE_141004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141004"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_141004"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 141001
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L5_1 = 141002
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L6_1 = 141005
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L7_1 = 141006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_141004"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 141007
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_141003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_141003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7217326_finish"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_141003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_141004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 721730013
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133225141
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_141004 = L1_1
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