Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133225079.lua
2022-04-29 16:40:51 +02:00

540 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133225079
L1_1 = {}
L1_1.group_id = 133225079
L2_1 = {}
L3_1 = 7216719
L4_1 = 7216619
L5_1 = 7217226
L6_1 = 7217320
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.questList = L2_1
L2_1 = {}
L3_1 = 79004
L4_1 = 79005
L5_1 = 79006
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.chestList = L2_1
defs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 79001
L2_1.monster_id = 22010401
L3_1 = {}
L3_1.x = -6223.989
L3_1.y = 204.497
L3_1.z = -2781.433
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.853
L3_1.y = 354.951
L3_1.z = 2.14
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 79002
L3_1.monster_id = 22010401
L4_1 = {}
L4_1.x = -6253.741
L4_1.y = 202.917
L4_1.z = -2829.545
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 331.162
L4_1.y = 255.472
L4_1.z = 12.735
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 79003
L4_1.monster_id = 22010401
L5_1 = {}
L5_1.x = -6255.508
L5_1.y = 204.212
L5_1.z = -2826.878
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 355.637
L5_1.y = 192.497
L5_1.z = 32.064
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.disableWander = true
L4_1.pose_id = 9013
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 79010
L5_1.monster_id = 22010401
L6_1 = {}
L6_1.x = -6221.435
L6_1.y = 204.523
L6_1.z = -2779.927
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 290.66
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L5_1.disableWander = true
L5_1.pose_id = 9013
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 79011
L6_1.monster_id = 22010401
L7_1 = {}
L7_1.x = -6238.885
L7_1.y = 207.719
L7_1.z = -2854.585
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 352.118
L7_1.y = 236.338
L7_1.z = 6.733
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L6_1.disableWander = true
L6_1.pose_id = 9013
L6_1.climate_area_id = 7
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 79012
L7_1.monster_id = 22010401
L8_1 = {}
L8_1.x = -6241.834
L8_1.y = 207.666
L8_1.z = -2852.839
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 359.895
L8_1.y = 172.28
L8_1.z = 10.759
L7_1.rot = L8_1
L7_1.level = 33
L7_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L7_1.disableWander = true
L7_1.pose_id = 9013
L7_1.climate_area_id = 7
L7_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 79004
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6223.806
L3_1.y = 204.409
L3_1.z = -2778.635
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 153.344
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 79005
L3_1.gadget_id = 70211151
L4_1 = {}
L4_1.x = -6256.272
L4_1.y = 203.598
L4_1.z = -2829.888
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.123
L4_1.y = 53.454
L4_1.z = 359.319
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 21910017
L3_1.drop_count = 1
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 79006
L4_1.gadget_id = 70211151
L5_1 = {}
L5_1.x = -6241.995
L5_1.y = 208.523
L5_1.z = -2857.353
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 24.722
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.chest_drop_id = 21910018
L4_1.drop_count = 1
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 79013
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = -6240.986
L3_1.y = 207.58
L3_1.z = -2854.994
L2_1.pos = L3_1
L2_1.area_id = 18
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1079007
L2_1.name = "ANY_MONSTER_DIE_79007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_79007"
L3_1 = {}
L3_1.config_id = 1079008
L3_1.name = "ANY_MONSTER_DIE_79008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_79008"
L4_1 = {}
L4_1.config_id = 1079009
L4_1.name = "ANY_MONSTER_DIE_79009"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_79009"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_79009"
L5_1 = {}
L5_1.config_id = 1079013
L5_1.name = "ENTER_REGION_79013"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_79013"
L5_1.action = "action_EVENT_ENTER_REGION_79013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "chestState"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "suiteBySeq"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 79001
L5_1 = 79010
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 79004
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_79007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 79002
L6_1 = 79003
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 79005
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_79008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 79006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 79013
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_79009"
L7_1 = "ENTER_REGION_79013"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_79007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 79004
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_79007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_79008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 79005
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_79008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_79009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 79006
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_79009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 79013 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_79013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 79011
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 79012
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_79013 = L1_1
L1_1 = require
L2_1 = "V2_2/DayFinishSuite"
L1_1(L2_1)