Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223164.lua
2022-04-29 16:40:51 +02:00

349 lines
6.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133223164
L1_1 = {}
L2_1 = {}
L2_1.config_id = 164001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -5810.8
L3_1.y = 217.358
L3_1.z = -2514.891
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 332.319
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9003
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 164004
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = -5816.167
L4_1.y = 218.65
L4_1.z = -2519.235
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 14.019
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 164006
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = -5823.577
L5_1.y = 218.095
L5_1.z = -2502.372
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 90.811
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 164008
L5_1.monster_id = 21020101
L6_1 = {}
L6_1.x = -5817.405
L6_1.y = 217.907
L6_1.z = -2511.805
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.pose_id = 401
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 164009
L6_1.monster_id = 21030601
L7_1 = {}
L7_1.x = -5819.169
L7_1.y = 221.291
L7_1.z = -2520.254
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 21.561
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L6_1.climate_area_id = 7
L6_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 164002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -5812.504
L3_1.y = 217.556
L3_1.z = -2513.27
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 349.579
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 164005
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -5813.397
L4_1.y = 217.331
L4_1.z = -2516.117
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 18.838
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 164010
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = -5811.983
L5_1.y = 217.254
L5_1.z = -2516.236
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 349.147
L4_1.rot = L5_1
L4_1.level = 33
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 164011
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -5817.641
L6_1.y = 218.126
L6_1.z = -2516.011
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 343.933
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 164012
L6_1.gadget_id = 70310006
L7_1 = {}
L7_1.x = -5816.494
L7_1.y = 217.897
L7_1.z = -2509.101
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1164003
L2_1.name = "ANY_MONSTER_DIE_164003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_164003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_164003"
L3_1 = {}
L3_1.config_id = 1164007
L3_1.name = "MONSTER_BATTLE_164007"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_164007"
L3_1.action = "action_EVENT_MONSTER_BATTLE_164007"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 164001
L5_1 = 164006
L6_1 = 164008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 164002
L5_1 = 164005
L6_1 = 164010
L7_1 = 164011
L8_1 = 164012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_164003"
L5_1 = "MONSTER_BATTLE_164007"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 164004
L6_1 = 164009
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_164003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 164002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_164003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 164008 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_164007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133223164
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_164007 = L1_1