Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220679.lua
2022-04-29 16:40:51 +02:00

288 lines
5.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220679
L1_1 = {}
L2_1 = {}
L2_1.config_id = 679001
L2_1.monster_id = 23030101
L3_1 = {}
L3_1.x = -2869.187
L3_1.y = 202.364
L3_1.z = -4187.076
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 679003
L3_1.monster_id = 23010401
L4_1 = {}
L4_1.x = -2867.222
L4_1.y = 202.716
L4_1.z = -4189.673
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 679004
L4_1.monster_id = 23010601
L5_1 = {}
L5_1.x = -2871.671
L5_1.y = 202.667
L5_1.z = -4189.358
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 679005
L5_1.monster_id = 23010501
L6_1 = {}
L6_1.x = -2875.668
L6_1.y = 201.839
L6_1.z = -4182.397
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 58.751
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 679006
L6_1.monster_id = 23010401
L7_1 = {}
L7_1.x = -2878.8
L7_1.y = 201.831
L7_1.z = -4181.026
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 58.131
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_id = 1000100
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 679007
L7_1.monster_id = 23010401
L8_1 = {}
L8_1.x = -2876.508
L8_1.y = 201.969
L8_1.z = -4184.445
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 55.94
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_id = 1000100
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1679002
L2_1.name = "ANY_MONSTER_DIE_679002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_679002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_679002"
L3_1 = {}
L3_1.config_id = 1679008
L3_1.name = "ANY_MONSTER_DIE_679008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_679008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_679008"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 3
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 679001
L5_1 = 679003
L6_1 = 679004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_679002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 679005
L6_1 = 679006
L7_1 = 679007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_679008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_679002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220679
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = -2867.764
L2_2.y = 202.4918
L2_2.z = -4188.245
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 1110176
L6_2 = L2_2
L7_2 = 60
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_679002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_679008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1902005"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_679008 = L1_1