mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
394 lines
7.3 KiB
Lua
394 lines
7.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133220486
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 486001
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L2_1.monster_id = 24010101
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L3_1 = {}
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L3_1.x = -2343.098
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L3_1.y = 191.689
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L3_1.z = -4282.29
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 56.1
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
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L2_1.pose_id = 101
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 486002
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L3_1.monster_id = 24010101
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L4_1 = {}
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L4_1.x = -2328.035
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L4_1.y = 191.583
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L4_1.z = -4282.398
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.633
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L4_1.y = 284.475
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L4_1.z = 357.015
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
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L3_1.pose_id = 101
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L3_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 486004
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L2_1.gadget_id = 70211102
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L3_1 = {}
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L3_1.x = -2336.245
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L3_1.y = 191.299
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L3_1.z = -4278.315
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 17.665
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 486007
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L3_1.gadget_id = 70310007
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L4_1 = {}
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L4_1.x = -2342.529
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L4_1.y = 191.689
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L4_1.z = -4281.907
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 56.1
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 486008
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L4_1.gadget_id = 70310007
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L5_1 = {}
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L5_1.x = -2345.202
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L5_1.y = 191.575
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L5_1.z = -4273.739
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 336.811
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L5_1.y = 115.676
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L5_1.z = 354.33
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 486009
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L5_1.gadget_id = 70310007
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L6_1 = {}
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L6_1.x = -2328.703
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L6_1.y = 191.576
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L6_1.z = -4282.226
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.633
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L6_1.y = 284.475
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L6_1.z = 357.015
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L5_1.rot = L6_1
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L5_1.level = 27
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L5_1.area_id = 11
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L6_1 = {}
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L6_1.config_id = 486010
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L6_1.gadget_id = 70310007
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L7_1 = {}
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L7_1.x = -2301.4
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L7_1.y = 189.863
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L7_1.z = -4284.413
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 325.464
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L7_1.y = 165.46
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L7_1.z = 342.822
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L6_1.rot = L7_1
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L6_1.level = 27
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L6_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 486005
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L3_1 = RegionShape
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L3_1 = L3_1.CUBIC
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L2_1.shape = L3_1
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L3_1 = {}
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L3_1.x = 20.0
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L3_1.y = 5.0
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L3_1.z = 20.0
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L2_1.size = L3_1
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L3_1 = {}
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L3_1.x = -2343.496
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L3_1.y = 190.23
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L3_1.z = -4285.144
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L2_1.pos = L3_1
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L2_1.area_id = 11
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1486005
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L2_1.name = "ENTER_REGION_486005"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_486005"
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L2_1.action = "action_EVENT_ENTER_REGION_486005"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1486006
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L3_1.name = "ANY_MONSTER_DIE_486006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_486006"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_486006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "waterdown"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 486004
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L5_1 = 486007
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L6_1 = 486008
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L7_1 = 486009
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L8_1 = 486010
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 486005
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_486005"
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L5_1 = "ANY_MONSTER_DIE_486006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 486001
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L6_1 = 486002
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 486004
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L6_1 = 486008
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L7_1 = 486010
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_486006"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 486005 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "waterdown"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_486005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 486004
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L5_2 = GadgetState
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L5_2 = L5_2.ChestLocked
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133220486
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1002
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L5_2 = 1
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_486005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_486006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 486004
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1002
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_486006 = L1_1
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