Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220196.lua
2022-04-29 16:40:51 +02:00

145 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220196
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 196010
L2_1.gadget_id = 70310010
L3_1 = {}
L3_1.x = -1845.407
L3_1.y = 205.952
L3_1.z = -4215.045
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 196013
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -1858.474
L4_1.y = 231.033
L4_1.z = -4204.747
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 196014
L4_1.gadget_id = 70310004
L5_1 = {}
L5_1.x = -1861.486
L5_1.y = 232.689
L5_1.z = -4191.9
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 355.641
L5_1.y = 12.912
L5_1.z = 1.108
L4_1.rot = L5_1
L4_1.level = 27
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 196015
L5_1.gadget_id = 70220025
L6_1 = {}
L6_1.x = -1855.436
L6_1.y = 231.335
L6_1.z = -4205.415
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 86.308
L6_1.y = 67.049
L6_1.z = 320.131
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 196016
L6_1.gadget_id = 70220025
L7_1 = {}
L7_1.x = -1856.425
L7_1.y = 231.247
L7_1.z = -4205.022
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 86.308
L7_1.y = 67.049
L7_1.z = 320.131
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 196017
L7_1.gadget_id = 70220025
L8_1 = {}
L8_1.x = -1860.868
L8_1.y = 230.849
L8_1.z = -4204.92
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 82.012
L8_1.y = 79.589
L8_1.z = 332.727
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 196010
L5_1 = 196013
L6_1 = 196014
L7_1 = 196015
L8_1 = 196016
L9_1 = 196017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1