Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220141.lua
2022-04-29 16:40:51 +02:00

383 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220141
L1_1 = {}
L2_1 = {}
L2_1.config_id = 141001
L2_1.monster_id = 22010401
L3_1 = {}
L3_1.x = -2864.228
L3_1.y = 200.274
L3_1.z = -4275.86
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 198.083
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 141002
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = -2868.57
L4_1.y = 200.106
L4_1.z = -4278.83
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 83.268
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 141003
L4_1.monster_id = 21030601
L5_1 = {}
L5_1.x = -2864.078
L5_1.y = 200.253
L5_1.z = -4277.291
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 228.018
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 141004
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = -2860.484
L6_1.y = 200.162
L6_1.z = -4280.193
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 282.45
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 141005
L6_1.monster_id = 21011601
L7_1 = {}
L7_1.x = -2870.12
L7_1.y = 200.0
L7_1.z = -4284.194
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 13.899
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 141011
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = -2860.225
L8_1.y = 200.202
L8_1.z = -4275.969
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 235.671
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 141006
L2_1.gadget_id = 70300107
L3_1 = {}
L3_1.x = -2865.843
L3_1.y = 200.211
L3_1.z = -4278.65
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 323.7
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 141007
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = -2870.692
L4_1.y = 200.035
L4_1.z = -4279.19
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 10.602
L4_1.y = 71.3
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 141008
L4_1.gadget_id = 70300089
L5_1 = {}
L5_1.x = -2864.766
L5_1.y = 200.075
L5_1.z = -4283.998
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 329.2
L5_1.z = 346.92
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 141009
L5_1.gadget_id = 70300089
L6_1 = {}
L6_1.x = -2863.548
L6_1.y = 200.197
L6_1.z = -4274.341
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 329.2
L6_1.z = 346.92
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 141012
L6_1.gadget_id = 70300089
L7_1 = {}
L7_1.x = -2870.692
L7_1.y = 200.035
L7_1.z = -4279.19
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 10.602
L7_1.y = 71.3
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1141010
L2_1.name = "MONSTER_BATTLE_141010"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_BATTLE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_MONSTER_BATTLE_141010"
L2_1.action = "action_EVENT_MONSTER_BATTLE_141010"
L3_1 = {}
L3_1.config_id = 1141013
L3_1.name = "ANY_MONSTER_DIE_141013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141013"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_141013"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "isSpawn"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 141001
L5_1 = 141002
L6_1 = 141003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 141006
L5_1 = 141007
L6_1 = 141008
L7_1 = 141009
L8_1 = 141012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_BATTLE_141010"
L5_1 = "ANY_MONSTER_DIE_141013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 141004
L6_1 = 141005
L7_1 = 141011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_141010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220141
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_141010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_141013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isSpawn"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220141
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_141013 = L1_1