Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217171.lua
2022-04-29 16:40:51 +02:00

237 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133217171
L1_1 = {}
L1_1.group_ID = 133217171
L1_1.gadget_fundation01 = 171001
L1_1.gadget_hand01 = 171003
L1_1.gadget_fundation02 = 171002
L1_1.gadget_hand02 = 171004
L1_1.gadget_fundation03 = 171007
L1_1.gadget_hand03 = 171008
L1_1.gadget_fundation04 = 171009
L1_1.gadget_hand04 = 171010
L1_1.gadget_fundation05 = 0
L1_1.gadget_hand05 = 0
L1_1.minDiscrapancy = 15
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 171001
L4_1.gadget_id = 70950084
L5_1 = {}
L5_1.x = -5037.885
L5_1.y = 201.098
L5_1.z = -3789.845
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 53.714
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 171002
L5_1.gadget_id = 70950084
L6_1 = {}
L6_1.x = -5063.869
L6_1.y = 185.832
L6_1.z = -3774.283
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 257.474
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 171003
L6_1.gadget_id = 70950085
L7_1 = {}
L7_1.x = -5037.885
L7_1.y = 201.098
L7_1.z = -3789.845
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 284.109
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearStop
L6_1.state = L7_1
L6_1.persistent = true
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 171004
L7_1.gadget_id = 70950085
L8_1 = {}
L8_1.x = -5063.869
L8_1.y = 185.832
L8_1.z = -3774.283
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 340.385
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L8_1 = GadgetState
L8_1 = L8_1.GearStop
L7_1.state = L8_1
L7_1.persistent = true
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 171005
L8_1.gadget_id = 70211121
L9_1 = {}
L9_1.x = -5063.954
L9_1.y = 166.949
L9_1.z = -3753.837
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 10.912
L9_1.y = 157.156
L9_1.z = 9.082
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 171007
L9_1.gadget_id = 70950084
L10_1 = {}
L10_1.x = -5063.248
L10_1.y = 166.815
L10_1.z = -3756.855
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 339.638
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 14
L10_1 = {}
L10_1.config_id = 171008
L10_1.gadget_id = 70950085
L11_1 = {}
L11_1.x = -5063.248
L11_1.y = 166.815
L11_1.z = -3756.855
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 188.414
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.area_id = 14
L11_1 = {}
L11_1.config_id = 171009
L11_1.gadget_id = 70950084
L12_1 = {}
L12_1.x = -5064.606
L12_1.y = 169.202
L12_1.z = -3770.194
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 24.375
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 30
L11_1.area_id = 14
L12_1 = {}
L12_1.config_id = 171010
L12_1.gadget_id = 70950085
L13_1 = {}
L13_1.x = -5064.606
L13_1.y = 169.202
L13_1.z = -3770.194
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 188.414
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 30
L13_1 = GadgetState
L13_1 = L13_1.GearStop
L12_1.state = L13_1
L12_1.persistent = true
L12_1.area_id = 14
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1171006
L4_1.name = "VARIABLE_CHANGE_171006"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_171006"
L4_1.action = ""
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1