mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
606 lines
12 KiB
Lua
606 lines
12 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
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L0_1 = {}
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L0_1.group_id = 133217106
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L1_1 = {}
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L2_1 = {}
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L3_1 = 70310062
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L4_1 = 70310063
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L5_1 = 70310064
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L6_1 = 70310065
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L7_1 = 70310087
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L8_1 = 70310088
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L1_1.FloorGadgetID = L2_1
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L1_1.FloorNum = 6
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 106001
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L3_1.gadget_id = 70310062
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L4_1 = {}
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L4_1.x = -4432.053
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L4_1.y = 190.304
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L4_1.z = -3777.768
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.668
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L4_1.y = 353.946
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L4_1.z = 355.875
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106001] = L3_1
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L3_1 = {}
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L3_1.config_id = 106002
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L3_1.gadget_id = 70310062
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L4_1 = {}
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L4_1.x = -4427.089
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L4_1.y = 190.863
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L4_1.z = -3766.384
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.702
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L4_1.y = 354.421
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L4_1.z = 355.831
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106002] = L3_1
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L3_1 = {}
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L3_1.config_id = 106003
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L3_1.gadget_id = 70310063
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L4_1 = {}
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L4_1.x = -4432.697
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L4_1.y = 190.872
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L4_1.z = -3771.664
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.734
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L4_1.y = 354.856
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L4_1.z = 355.791
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106003] = L3_1
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L3_1 = {}
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L3_1.config_id = 106004
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L3_1.gadget_id = 70310063
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L4_1 = {}
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L4_1.x = -4422.015
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L4_1.y = 189.519
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L4_1.z = -3777.343
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.738
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L4_1.y = 354.913
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L4_1.z = 355.786
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106004] = L3_1
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L3_1 = {}
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L3_1.config_id = 106005
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L3_1.gadget_id = 70310064
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L4_1 = {}
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L4_1.x = -4438.241
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L4_1.y = 191.148
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L4_1.z = -3773.76
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.703
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L4_1.y = 354.431
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L4_1.z = 355.83
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106005] = L3_1
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L3_1 = {}
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L3_1.config_id = 106006
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L3_1.gadget_id = 70310064
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L4_1 = {}
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L4_1.x = -4433.134
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L4_1.y = 191.789
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L4_1.z = -3762.238
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 354.69
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L4_1.y = 354.275
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L4_1.z = 355.845
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L3_1.rot = L4_1
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L3_1.level = 30
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L4_1 = GadgetState
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L4_1 = L4_1.GearAction2
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 14
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L2_1[106006] = L3_1
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L3_1 = {}
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L3_1.config_id = 106011
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L3_1.gadget_id = 70211112
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L4_1 = {}
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L4_1.x = -4432.184
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L4_1.y = 192.476
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L4_1.z = -3752.348
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 5.15
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L4_1.y = 175.024
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L4_1.z = 4.223
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
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L4_1 = GadgetState
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L4_1 = L4_1.ChestLocked
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L3_1.state = L4_1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 14
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L2_1[106011] = L3_1
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L3_1 = {}
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L3_1.config_id = 106017
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L3_1.gadget_id = 70360040
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L4_1 = {}
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L4_1.x = -4433.244
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L4_1.y = 190.722
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L4_1.z = -3784.495
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 14
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L2_1[106017] = L3_1
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gadgets = L2_1
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L2_1 = {}
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1106010
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L3_1.name = "VARIABLE_CHANGE_106010"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_VARIABLE_CHANGE
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L3_1.event = L4_1
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L3_1.source = "FloorPlayEnd"
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L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_106010"
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L3_1.action = "action_EVENT_VARIABLE_CHANGE_106010"
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L4_1 = {}
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L4_1.config_id = 1106015
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L4_1.name = "VARIABLE_CHANGE_106015"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_VARIABLE_CHANGE
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L4_1.event = L5_1
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L4_1.source = "FloorPlayEnd"
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L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_106015"
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L4_1.action = "action_EVENT_VARIABLE_CHANGE_106015"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1106016
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L5_1.name = "TIME_AXIS_PASS_106016"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_TIME_AXIS_PASS
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L5_1.event = L6_1
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L5_1.source = "CutScene"
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L5_1.condition = "condition_EVENT_TIME_AXIS_PASS_106016"
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L5_1.action = "action_EVENT_TIME_AXIS_PASS_106016"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1106018
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L6_1.name = "GROUP_LOAD_106018"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_GROUP_LOAD
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_GROUP_LOAD_106018"
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L6_1.action = "action_EVENT_GROUP_LOAD_106018"
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L6_1.trigger_count = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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triggers = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.configId = 1
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L3_1.name = "Option"
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L3_1.value = 0
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L3_1.no_refresh = true
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L2_1[1] = L3_1
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variables = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 106007
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L4_1.gadget_id = 70310065
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L5_1 = {}
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L5_1.x = -4432.147
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L5_1.y = 190.315
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L5_1.z = -3777.682
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 354.648
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L5_1.y = 353.67
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L5_1.z = 355.901
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L4_1.rot = L5_1
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L4_1.level = 30
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L5_1 = GadgetState
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L5_1 = L5_1.GearAction2
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L4_1.state = L5_1
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L4_1.persistent = true
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L4_1.area_id = 14
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L5_1 = {}
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L5_1.config_id = 106008
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L5_1.gadget_id = 70310065
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L6_1 = {}
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L6_1.x = -4434.51
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L6_1.y = 192.272
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L6_1.z = -3756.968
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 354.725
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L6_1.y = 354.727
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L6_1.z = 355.803
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L5_1.rot = L6_1
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L5_1.level = 30
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L6_1 = GadgetState
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L6_1 = L6_1.GearAction2
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L5_1.state = L6_1
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L5_1.persistent = true
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L5_1.area_id = 14
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L6_1 = {}
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L6_1.config_id = 106009
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L6_1.gadget_id = 70360170
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L7_1 = {}
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L7_1.x = -4428.791
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L7_1.y = 191.322
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L7_1.z = -3784.332
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 83.762
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L7_1.y = 322.438
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L7_1.z = 328.112
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L6_1.rot = L7_1
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L6_1.level = 30
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L6_1.area_id = 14
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 1106012
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L4_1.name = "GADGET_CREATE_106012"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_CREATE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GADGET_CREATE_106012"
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L4_1.action = "action_EVENT_GADGET_CREATE_106012"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1106013
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L5_1.name = "VARIABLE_CHANGE_106013"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_VARIABLE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_106013"
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L5_1.action = "action_EVENT_VARIABLE_CHANGE_106013"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1106014
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L6_1.name = "ANY_GADGET_DIE_106014"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ANY_GADGET_DIE
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ANY_GADGET_DIE_106014"
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L6_1.action = ""
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.triggers = L3_1
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garbages = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 106001
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L6_1 = 106002
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L7_1 = 106003
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L8_1 = 106004
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L9_1 = 106005
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L10_1 = 106006
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L11_1 = 106011
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L12_1 = 106017
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L4_1[7] = L11_1
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L4_1[8] = L12_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "VARIABLE_CHANGE_106010"
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L6_1 = "TIME_AXIS_PASS_106016"
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L7_1 = "GROUP_LOAD_106018"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L2_1[1] = L3_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "FloorPlayEnd"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_106010 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 106011
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "Finish"
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L5_2 = 1
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L6_2 = 133217259
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.PlayCutScene
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|
L3_2 = A0_2
|
|
L4_2 = 34
|
|
L5_2 = 0
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : play_cutscene"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.InitTimeAxis
|
|
L3_2 = A0_2
|
|
L4_2 = "CutScene"
|
|
L5_2 = {}
|
|
L6_2 = 2
|
|
L5_2[1] = L6_2
|
|
L6_2 = false
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_VARIABLE_CHANGE_106010 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = A1_2.param1
|
|
L3_2 = A1_2.param2
|
|
if L2_2 == L3_2 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "FloorPlayEnd"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_VARIABLE_CHANGE_106015 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGadgetStateByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = 106011
|
|
L5_2 = GadgetState
|
|
L5_2 = L5_2.Default
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_VARIABLE_CHANGE_106015 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2
|
|
L2_2 = A1_2.param1
|
|
if 1 ~= L2_2 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_TIME_AXIS_PASS_106016 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.KillGroupEntity
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.group_id = 133217176
|
|
L5_2 = {}
|
|
L4_2.monsters = L5_2
|
|
L5_2 = {}
|
|
L6_2 = 176003
|
|
L7_2 = 176004
|
|
L8_2 = 176005
|
|
L9_2 = 176006
|
|
L10_2 = 176007
|
|
L11_2 = 176008
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L5_2[3] = L8_2
|
|
L5_2[4] = L9_2
|
|
L5_2[5] = L10_2
|
|
L5_2[6] = L11_2
|
|
L4_2.gadgets = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_TIME_AXIS_PASS_106016 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "FloorPlayEnd"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_GROUP_LOAD_106018 = L2_1
|
|
function L2_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.KillGroupEntity
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.group_id = 133217176
|
|
L5_2 = {}
|
|
L4_2.monsters = L5_2
|
|
L5_2 = {}
|
|
L6_2 = 176003
|
|
L7_2 = 176004
|
|
L8_2 = 176005
|
|
L9_2 = 176006
|
|
L10_2 = 176007
|
|
L11_2 = 176008
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L5_2[3] = L8_2
|
|
L5_2[4] = L9_2
|
|
L5_2[5] = L10_2
|
|
L5_2[6] = L11_2
|
|
L4_2.gadgets = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GROUP_LOAD_106018 = L2_1
|
|
L2_1 = require
|
|
L3_1 = "V2_1/WoodFloorPlaySame"
|
|
L2_1(L3_1)
|