mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
424 lines
8.5 KiB
Lua
424 lines
8.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133217003
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 3001
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L2_1.monster_id = 26010301
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L3_1 = {}
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L3_1.x = -4535.338
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L3_1.y = 210.703
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L3_1.z = -3804.046
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 350.035
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L3_1.y = 43.828
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L3_1.z = 13.063
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L2_1.rot = L3_1
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L2_1.level = 32
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L2_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 3007
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L3_1.monster_id = 26010301
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L4_1 = {}
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L4_1.x = -4532.556
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L4_1.y = 209.603
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L4_1.z = -3798.161
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 350.035
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L4_1.y = 43.828
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L4_1.z = 13.063
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L3_1.area_id = 14
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L4_1 = {}
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L4_1.config_id = 3008
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L4_1.monster_id = 26010301
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L5_1 = {}
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L5_1.x = -4538.985
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L5_1.y = 209.293
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L5_1.z = -3798.911
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 343.881
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L5_1.y = 86.639
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L5_1.z = 2.938
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L4_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 3002
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L2_1.gadget_id = 70510013
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L3_1 = {}
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L3_1.x = -4536.105
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L3_1.y = 209.899
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L3_1.z = -3800.323
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 12.669
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L3_1.y = 7.318
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L3_1.z = 6.595
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L2_1.rot = L3_1
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L2_1.level = 32
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L2_1.persistent = true
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 3009
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L3_1.gadget_id = 70211001
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L4_1 = {}
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L4_1.x = -4536.244
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L4_1.y = 210.043
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L4_1.z = -3801.317
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1003003
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L2_1.name = "GADGET_STATE_CHANGE_3003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3003"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_3003"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1003004
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L3_1.name = "ANY_MONSTER_DIE_3004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3004"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3004"
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L4_1 = {}
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L4_1.config_id = 1003005
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L4_1.name = "GADGET_CREATE_3005"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_CREATE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GADGET_CREATE_3005"
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L4_1.action = "action_EVENT_GADGET_CREATE_3005"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1003006
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L5_1.name = "SELECT_OPTION_3006"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_SELECT_OPTION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_SELECT_OPTION_3006"
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L5_1.action = "action_EVENT_SELECT_OPTION_3006"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1003010
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L6_1.name = "ANY_MONSTER_DIE_3010"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3010"
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L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3010"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 3002
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_3003"
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L5_1 = "ANY_MONSTER_DIE_3004"
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L6_1 = "GADGET_CREATE_3005"
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L7_1 = "SELECT_OPTION_3006"
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L8_1 = "ANY_MONSTER_DIE_3010"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 3001
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L6_1 = 3007
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L7_1 = 3008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_3003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 3002 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_3003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133217003
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_3003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 3001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_3004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 2002
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_3004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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if 3002 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.Default
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 0
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L6_2 = A1_2.param1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == L3_2 then
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goto lbl_16
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_16::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_CREATE_3005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetWorktopOptionsByGroupId
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L3_2 = A0_2
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L4_2 = 133217003
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L5_2 = 3002
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L6_2 = {}
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L7_2 = 173
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L6_2[1] = L7_2
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_CREATE_3005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 3002 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = A1_2.param2
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if 173 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_SELECT_OPTION_3006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 3002
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.DelWorktopOptionByGroupId
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L3_2 = A0_2
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L4_2 = 133217003
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L5_2 = 3002
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L6_2 = 173
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 2002
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L5_2 = 1
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_SELECT_OPTION_3006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_3010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 3009
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_3010 = L1_1
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