Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213514.lua
2022-04-29 16:40:51 +02:00

127 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133213514
L1_1 = {}
L2_1 = {}
L2_1.config_id = 514001
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = -3219.233
L3_1.y = 200.082
L3_1.z = -3613.116
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.482
L3_1.y = 124.13
L3_1.z = 1.004
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9002
L2_1.area_id = 12
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 514002
L2_1.gadget_id = 70220005
L3_1 = {}
L3_1.x = -3220.067
L3_1.y = 200.096
L3_1.z = -3614.703
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.105
L3_1.y = 0.007
L3_1.z = 359.105
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 514003
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = -3220.789
L4_1.y = 200.115
L4_1.z = -3608.579
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.107
L4_1.y = 0.028
L4_1.z = 356.424
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 514004
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -3216.233
L5_1.y = 200.0
L5_1.z = -3611.448
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 514005
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -3222.471
L6_1.y = 200.206
L6_1.z = -3609.494
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 359.107
L6_1.y = 0.028
L6_1.z = 356.424
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 514001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 514002
L5_1 = 514003
L6_1 = 514004
L7_1 = 514005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1