Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213506.lua
2022-04-29 16:40:51 +02:00

118 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133213506
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 506001
L2_1.gadget_id = 70210101
L3_1 = {}
L3_1.x = -3484.366
L3_1.y = 201.412
L3_1.z = -3222.306
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 347.356
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 506002
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = -3490.61
L4_1.y = 201.308
L4_1.z = -3229.051
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 347.356
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 506003
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = -3489.804
L5_1.y = 201.731
L5_1.z = -3217.335
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 347.356
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 506004
L5_1.gadget_id = 70210101
L6_1 = {}
L6_1.x = -3484.411
L6_1.y = 201.136
L6_1.z = -3217.098
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 347.356
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187"
L5_1.isOneoff = true
L5_1.persistent = true
L5_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 506001
L5_1 = 506002
L6_1 = 506003
L7_1 = 506004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1