Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133209022.lua
2022-04-29 16:40:51 +02:00

145 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133209022
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 22001
L2_1.gadget_id = 70310009
L3_1 = {}
L3_1.x = -2840.151
L3_1.y = 199.942
L3_1.z = -4540.495
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.985
L3_1.y = 222.809
L3_1.z = 359.966
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 22002
L3_1.gadget_id = 70300111
L4_1 = {}
L4_1.x = -2852.553
L4_1.y = 199.902
L4_1.z = -4545.187
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 44.424
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 22003
L4_1.gadget_id = 70300111
L5_1 = {}
L5_1.x = -2849.824
L5_1.y = 199.95
L5_1.z = -4542.213
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 44.424
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 22004
L5_1.gadget_id = 70300111
L6_1 = {}
L6_1.x = -2845.982
L6_1.y = 199.796
L6_1.z = -4540.839
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 44.424
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 22005
L6_1.gadget_id = 70220066
L7_1 = {}
L7_1.x = -2853.658
L7_1.y = 199.854
L7_1.z = -4546.266
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 44.424
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 22006
L7_1.gadget_id = 70220066
L8_1 = {}
L8_1.x = -2841.742
L8_1.y = 199.759
L8_1.z = -4539.704
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 44.424
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 22001
L5_1 = 22002
L6_1 = 22003
L7_1 = 22004
L8_1 = 22005
L9_1 = 22006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1