mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
357 lines
6.7 KiB
Lua
357 lines
6.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133107906
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 906001
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L2_1.gadget_id = 70220001
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L3_1 = {}
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L3_1.x = -451.138
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L3_1.y = 203.904
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L3_1.z = 320.257
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 18
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 906002
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L3_1.gadget_id = 70220001
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L4_1 = {}
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L4_1.x = -448.987
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L4_1.y = 202.969
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L4_1.z = 327.534
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 18
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 906003
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L4_1.gadget_id = 70220001
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L5_1 = {}
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L5_1.x = -450.274
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L5_1.y = 203.653
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L5_1.z = 317.155
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 18
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 906004
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L5_1.gadget_id = 70220001
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L6_1 = {}
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L6_1.x = -452.917
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L6_1.y = 203.732
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L6_1.z = 317.718
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 18
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L5_1.area_id = 7
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L6_1 = {}
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L6_1.config_id = 906005
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L6_1.gadget_id = 70220001
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L7_1 = {}
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L7_1.x = -451.48
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L7_1.y = 203.445
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L7_1.z = 324.805
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 18
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L6_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 906006
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 1.19
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L3_1 = {}
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L3_1.x = -455.801
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L3_1.y = 207.551
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L3_1.z = 324.057
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L2_1.pos = L3_1
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L2_1.area_id = 7
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1906006
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L2_1.name = "ENTER_REGION_906006"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_906006"
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L2_1.action = "action_EVENT_ENTER_REGION_906006"
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L3_1 = {}
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L3_1.config_id = 1906007
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L3_1.name = "ANY_GADGET_DIE_906007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_GADGET_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_ANY_GADGET_DIE_906007"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 906002
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L5_1 = 906005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 906005
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 906006
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_906006"
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L6_1 = "ANY_GADGET_DIE_906007"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 906006 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_906006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = {}
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L2_2.x = -451
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L2_2.y = 204
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L2_2.z = 320
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 3
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.ShowReminder
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L5_2 = A0_2
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L6_2 = 1110057
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_reminder_ui"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.AddQuestProgress
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L5_2 = A0_2
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L6_2 = "13310790601"
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : add_quest_progress"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGadget
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L5_2 = A0_2
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L6_2 = {}
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L6_2.config_id = 906001
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : create_gadget"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGadget
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L5_2 = A0_2
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L6_2 = {}
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L6_2.config_id = 906002
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : create_gadget"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGadget
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L5_2 = A0_2
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L6_2 = {}
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L6_2.config_id = 906003
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : create_gadget"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGadget
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L5_2 = A0_2
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L6_2 = {}
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L6_2.config_id = 906004
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : create_gadget"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGadget
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L5_2 = A0_2
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L6_2 = {}
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L6_2.config_id = 906005
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : create_gadget"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_906006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13310790602"
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 1110077
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L2_2(L3_2, L4_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_906007 = L1_1
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