Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105261.lua
2022-04-29 16:40:51 +02:00

505 lines
9.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133105261
L1_1 = {}
L2_1 = {}
L2_1.config_id = 261001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 797.426
L3_1.y = 238.959
L3_1.z = -223.679
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 69.319
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 261002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 798.558
L4_1.y = 238.954
L4_1.z = -224.823
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 10.728
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 261003
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = 790.469
L5_1.y = 239.395
L5_1.z = -224.314
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 105.782
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 261004
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 801.538
L6_1.y = 240.745
L6_1.z = -222.091
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 255.01
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 261005
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = 799.01
L7_1.y = 239.871
L7_1.z = -222.91
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.pose_id = 901
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 261006
L7_1.monster_id = 20011201
L8_1 = {}
L8_1.x = 799.763
L8_1.y = 240.205
L8_1.z = -234.063
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L7_1.pose_id = 901
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 261007
L8_1.monster_id = 21020101
L9_1 = {}
L9_1.x = 800.853
L9_1.y = 239.733
L9_1.z = -243.077
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 357.196
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 261008
L9_1.monster_id = 21010601
L10_1 = {}
L10_1.x = 803.691
L10_1.y = 240.338
L10_1.z = -247.482
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L9_1.area_id = 9
L10_1 = {}
L10_1.config_id = 261009
L10_1.monster_id = 21010601
L11_1 = {}
L11_1.x = 798.929
L11_1.y = 239.511
L11_1.z = -247.533
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L10_1.area_id = 9
L11_1 = {}
L11_1.config_id = 261010
L11_1.monster_id = 21010601
L12_1 = {}
L12_1.x = 801.141
L12_1.y = 239.935
L12_1.z = -245.518
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L11_1.area_id = 9
L12_1 = {}
L12_1.config_id = 261019
L12_1.monster_id = 21011001
L13_1 = {}
L13_1.x = 781.572
L13_1.y = 244.638
L13_1.z = -238.117
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 55.896
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L12_1.disableWander = true
L12_1.pose_id = 32
L12_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 261011
L2_1.gadget_id = 70300102
L3_1 = {}
L3_1.x = 799.729
L3_1.y = 239.278
L3_1.z = -234.111
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.242
L3_1.y = 359.823
L3_1.z = 359.981
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 261012
L3_1.gadget_id = 70300102
L4_1 = {}
L4_1.x = 798.474
L4_1.y = 238.498
L4_1.z = -223.204
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 261013
L4_1.gadget_id = 70300087
L5_1 = {}
L5_1.x = 799.751
L5_1.y = 239.743
L5_1.z = -234.139
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 261014
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 803.998
L6_1.y = 240.746
L6_1.z = -221.688
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 261015
L6_1.gadget_id = 70220005
L7_1 = {}
L7_1.x = 805.236
L7_1.y = 240.746
L7_1.z = -221.446
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 105.802
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 261016
L7_1.gadget_id = 70300084
L8_1 = {}
L8_1.x = 786.208
L8_1.y = 238.62
L8_1.z = -249.35
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 121.942
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 261017
L8_1.gadget_id = 70300087
L9_1 = {}
L9_1.x = 799.079
L9_1.y = 238.961
L9_1.z = -222.919
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 24.078
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1261018
L2_1.name = "ANY_MONSTER_DIE_261018"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_261018"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_261018"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 261001
L5_1 = 261002
L6_1 = 261003
L7_1 = 261004
L8_1 = 261005
L9_1 = 261006
L10_1 = 261019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 261011
L5_1 = 261012
L6_1 = 261013
L7_1 = 261014
L8_1 = 261015
L9_1 = 261016
L10_1 = 261017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_261018"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_261018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 796
L2_2.y = 238
L2_2.z = -229
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = 796
L3_2.y = 238
L3_2.z = -229
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.CreateMonster
L5_2 = A0_2
L6_2 = {}
L6_2.config_id = 261007
L6_2.delay_time = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : create_monster"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.CreateMonster
L5_2 = A0_2
L6_2 = {}
L6_2.config_id = 261008
L6_2.delay_time = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : create_monster"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.CreateMonster
L5_2 = A0_2
L6_2 = {}
L6_2.config_id = 261009
L6_2.delay_time = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : create_monster"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.CreateMonster
L5_2 = A0_2
L6_2 = {}
L6_2.config_id = 261010
L6_2.delay_time = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : create_monster"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_261018 = L1_1