Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105217.lua
2022-04-29 16:40:51 +02:00

125 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133105217
L1_1 = {}
L2_1 = {}
L2_1.config_id = 217002
L2_1.monster_id = 25030201
L3_1 = {}
L3_1.x = 50.994
L3_1.y = 202.398
L3_1.z = -73.66
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 240.129
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 22
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.pose_id = 9003
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 217003
L3_1.monster_id = 25020201
L4_1 = {}
L4_1.x = 46.799
L4_1.y = 203.779
L4_1.z = -63.907
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 99.121
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 22
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 217004
L4_1.monster_id = 25010201
L5_1 = {}
L5_1.x = 46.788
L5_1.y = 203.282
L5_1.z = -68.533
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 186.667
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 22
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.disableWander = true
L4_1.pose_id = 9004
L4_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 217001
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 46.651
L3_1.y = 202.968
L3_1.z = -70.256
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.028
L3_1.y = 0.031
L3_1.z = 359.109
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 7
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 217002
L5_1 = 217003
L6_1 = 217004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 217001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 217001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1